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[HDRP] Texture 2D Atlas size and Tonemapping is not updated when upgradi...
Steps to reproduce: 1. Create a new template project in 2019.3.1f1 2. Go to Window -> Package Manager and upgrade HDRP to 7.2.0 3. A... Read more
[HDRP] Decal draw order does not work with SG Material
Repro steps : - Open attached project - Open SampleScene - Select lower decal projector "Decal Projector_Standard_100" - Change the... Read more
[HDRP 7.1.6] Reflection probe with Custom mode is not applied after inst...
Versions tested: 2019.3.0f3 + 7.1.6, 7.1.7 Steps to reproduce: 1. Download CaseRepro_Minimal.zip attached in comment 2. Open proj... Read more
HDRP - Importing assets from the asset store can cause HDRP asset to break
The HDRP asset can break when importing assets from the asset store. This causes the scene and game view to break and fail to render... Read more
[HDRP] Water surface consider the camera underwater when adding a water ...
Repro steps : - Open attached project - Open scene called "Outside" - Add a ocean water surface Expected : Nothing should show sin... Read more
Material Thumbnail in the Project window appears in solid Magenta and do...
How to reproduce: 1. Open the attached project named "Case_1339406" 2. Inspect the thumbnail of the "MAT-Defence Shield" material lo... Read more
[HDRP] APV null reference error during undo operations
1) Open hdrp project that does not use APV (disabled) 2) Go to Window -> Rendering -> Probe Volume Settings (Experimental) 3) Dock t... Read more
Editor Crash when upgrading HDRP Material to latest version with DXR ena...
Found with 2020.1.0a23 w/HDRP 7.2.0 Repro : - Open attached project (hdrp template with RTX enabled) - Open sample scene - Go to E... Read more
[HDRP APV] Dilation generates weird results (red, and green patches)
I have tested trunk and apv staging branches. In both dilation produces red and green patches, I checked surrounding light probes bu... Read more
The Realtime Reflection Probe stops affecting its moving parent GameObje...
How to reproduce: 1. Open the project "hdrp2020" 2. Open the scene "SampleScene" 3. Press the Play button 4. Observe the results in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes