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Managed Memory table "A - B" icon clips into the sort icon of column "B"...
Reproduction steps:1. Create a new project and install the Memory Profiler package2. Open the Memory Profiler window (Window > An... Read more
The Splash Screen settings are missing when using MacOS
How to reproduce:1. Open the attached project "SplashScreenBug.zip"2. Open "SampleScene" Scene3. Open the Player settings (Edit >... Read more
Windows HID prepends one extra byte (00) to some HID reports (switch 3rd...
-e: see title, mirrored from jira Read more
[iOS] Overlay Canvas is not rendered if Overlay Camera's "Clear Depth" i...
How to reproduce:1. Open project "ClearDepthTest.zip"2. Go to the Build Setting and build for iOS3. Deploy project to the device4. O... Read more
[UI Toolkit] Update Layout CPU Usage is huge even when only one element ...
How to reproduce:1. Open the user's attached "SlowLayout" project2. Enter the Play Mode in the "SampleScene" Scene3. Open the "Windo... Read more
Texture size increased on first build when 'Compress Textures/Assets on ...
How to reproduce:1. Download the attached project '1397965.zip'2. Make sure to disable Preferences > Asset Pipeline > Compress... Read more
[UI Toolkit] Button callback events break when “Maximize” is disabled in...
Reproduction steps:1. Open the user's attached project2. Open Assets > UI > UXML_Title3. Dock the UI Builder tab next to the S... Read more
Pass.CompileVariant fails to compile a variant if the shader is not supp...
STR:1. Make a new project from the 3D template.2. Put the attached shader and C# script in the Assets folder.3. Use the menu "Repro ... Read more
Suppressed warning is logged to the Console when using Roslyn Diagnostic...
How to reproduce:1. Open the user's attached project2. At the top of the Editor, go to Compilation -> Run3. Observe the Console E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons