Search Issue Tracker
"Unity is already in list" error appears when opening a project
Steps to reproduce: 1. Open Unity Hub 2. Open an existing project Expected result: Unity Editor is launched with no errors Actual r... Read more
Bolt - Memory leak caused by managed serialization dependencies
[Lazlo Bonin (Lead Developer)|https://support.ludiq.io/users/1-lazlo-bonin/topics/] 2 weeks ago • updated 5 days ago • [2|https://s... Read more
[macOS] Unity kernel crashes Mac with OpenGL when only Intel Graphics ar...
How to reproduce: 1. Open the ("Crash Unity Project.zip") project Expected result: Unity runs fine Actual result: Unity crashes the... Read more
[Mac] [VFX] Editor freezes on opening subgraph of 'Context ' properties ...
Simple repro steps: 1. In the Project Window, create a new subgraph operator 2. Open the subgraph operator and drag a noodle from th... Read more
[Profile Analyzer] Thread Select Tab disappears when returning to it fro...
Reproduction steps: 1. Open attached project "ProfAnalyze2020.2.zip" 2. In Profile Analyzer window, select "Compare", then load "cap... Read more
[Profile Analyzer] Headings in Thread Select menu aren't ordered when cl...
Reproduction steps: 1. Open attached project "ProfAnalyze2020.2.zip" 2. In Profile Analyzer window, load "cap1.pdata" 3. Click on "T... Read more
Bolt - Duplicate operator unit options
[David Svezhintsev|https://support.ludiq.io/users/3604-david-svezhintsev/topics/] × !https://secure.gravatar.com/avatar/4a80348eb5... Read more
EXC_BAD_ACCESS on IL2CPP Asset Bundle
Escalated - 9 months ago [Original issue link|https://support.ludiq.io/communities/5/topics/3994-exc_bad_access-on-il2cpp-asset-bun... Read more
For Loop retrieves one list item lower on Exit flow when Break Loop unit...
Escalated - 3 months ago. [Original issue link|https://support.ludiq.io/communities/5/topics/4664-for-loop-retrieves-one-list-item... Read more
Nested for loop overshoots last index
Pending Review - 4 months ago. You can work around this but it's odd behaviour that should be investigated. [Original issue link|h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP