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0
votes
Won't Fix

[UnityScript] Error in Mono Develop when trying to add Debug.Log

CodeEditors

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Mar 26, 2015

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Version/s: 5.1.0a5

Steps to reproduce : - create a new Javascript- open in Mono Develop- type Debug.Log ( and the error will appear *Note :Only reprodu... Read more

0
votes
Fixed

No way to retrieve 2D sprite physics shapes without first allocating man...

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Oct 29, 2025

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Version/s: 6000.4.0a1, 6000.5.0a1

Currently, the only way to retrieve physics shape outlines is to first allocate managed memory using a {{List<Vector2>}} to wh... Read more

0
votes
Fixed

[Visual Effect] Unable to set the maximum size of Array beyond 1 in Prop...

Visual Effects

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Aug 29, 2019

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Version/s: 2020.1.0a2

Unable to set the maximum size of Array beyond 1 in Visual Effect property Sheet element. Steps to repro:1. Create a new project.2. ... Read more

5
votes
Won't Fix

[Quest 2] Significant performance difference between Vulkan and OpenGLES...

Vulkan

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Mar 15, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b5

Reproduction steps:1. Open the attached project “ReproProject"2. Install the OVRmetric tool from Meta Developer Hub on Quest 2 devic... Read more

0
votes
Fixed

[Backport] [iOS] Caret is getting placed in the middle of a text when ty...

iOS

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Jun 01, 2022

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Version/s: 2020.3.30f1

How to reproduce:1. Open project "bug-ios-inputfield-caret.zip"2. Go to the Build Settings, select iOS, and deploy the app to the de... Read more

1
votes
Fixed

Docking the Search window with builtin selected causes “No measure funct...

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Sep 08, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Open a new Unity project Go to Window → Search → New Window Ensure Toggle Search Query Builder Mode is enabled C... Read more

2
votes
Postponed

An instance of a class that is derived from a class that is derived from...

Networking

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Jan 18, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ha... Read more

0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

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Oct 31, 2019

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Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more

0
votes
By Design

You can not change a GO's name in the Hierarchy using F2 when there is a...

Scene Hierarchy

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more

0
votes
Fixed

`Texture.nonStreamingTextureMemory` is increased each time when entering...

Text (TextCore)

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Mar 31, 2023

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Version/s: 2023.1.0b10, 2023.2.0a9, 2023.3.0a1

Reproduction steps:1. Open the “TextureStreamingStripped“ project2. Open the “SampleScene” scene3. Enter the Play Mode a few times w... Read more

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