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Significant increase in load times entering Play Mode when components ha...
How to reproduce:1. Open the attached project from "1168903_AddrPerformance.zip"2. Open Scene "Loader"3. Open the Profiler in Editor... Read more
Visual Script Graph window runs slowly because Object.FindObjectsOfType(...
Sometimes the Visual Script Window runs slowly. Most likely because Object.FindObjectsOfType() is called many times per frame. Read more
Texture is not rendered when Texture Quality is not set to Full Res
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "CopyTextureTest.zip"2. Go to Edit > Project Settings ... Read more
InvalidOperationException when setting Entry to None in Asset Table
Repro:1. Open attached project.2. Open Asset Table in Table Editor. (Assets/Localization/Tables/TestTable)3. Click on Edit Table Ent... Read more
[Undo] TMP GameObjects remain in the scene after undoing their creation ...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Button - TextMeshPro in the active scene3. Press Ctrl+... Read more
[Test Runner][Android] Test runners fails to connect properly to Android...
Reproduction steps:1. Download the attached user's project "MiniTestRunner.zip"2. Change the paths of this command:"C:\\Program File... Read more
[Test Runner][Android] Test runners fails to connect properly to Android...
Reproduction steps:1. Download the attached user's project "MiniTestRunner.zip"2. Change the paths of this command:"C:\\Program File... Read more
[URP][IL2CPP] Build fails with "BuildFailedException" and Bee Library er...
Reproduction steps:1. Open the attached Unity project "URP Testing.zip"2. Go to File > Build Settings3. Switch to Android Platfor... Read more
Scriptable Build Pipeline prunes recently used cache and is causing cach...
How to reproduce:1. Open the attached project '1395857.zip'2. In the Menu bar click Window > General > Test Runner3. In the Te... Read more
All terrain brushes are Read-Only, and the sliders are missing
Steps:1. Open editor2. Right click in Hierarchy3. Choose 3D object, then Terrain4. Add terrain tools in Package Manager5. View previ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved