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Item is not placed at the edge when editing the Main Toolbar and draggin...
Steps to reproduce: Create a new Project Expand the menu for the Main Toolbar Select the Edit Mode option Drag the Play Mode Control... Read more
Side tabs of the Shader Graph "UGUI Shaders" sample do not visually upda...
How to reproduce:1. Create a new HDRP or URP project2. Install the Shader Graph “UGUI Shaders” sample (Package Manager > Shader G... Read more
"The type UnityEditor.CoreModule UnityEditor.FallbackSelectionItem is be...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enter Play Mode Observe the Console window Actual res... Read more
Overlay Background color is not saved and reset to default when the Edit...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Settings window (Unity > Settings) Open t... Read more
Changing Capture name has no character limit
Steps to reproduce:1. Create new Unity project2. Open Profiler window3. Profile in Editor mode4. Save current profiling information ... Read more
Module details pane window and text is too dark when Editor theme is set...
Steps to reproduce:1. Create new Unity project2. Make sure Editor theme is set to Light theme3. Open Profiler window4. Observe the b... Read more
Sprites are cut off when using a custom alpha mask with a custom shader
Reproduction steps:1. Open the attached “IN-112115_Sprites Cut Off Issue.zip“ project using Unity 6 (link in the internal comments)2... Read more
Screen.SetResolution() ignores width and height parameters when switchin...
Reproduction steps:1. Open the attached “IN-110600.zip” project2. Build and Run the project (File > Build and Run)3. In the Playe... Read more
Crash on il2cpp::vm::Class::Init in the Player when handling FileNotFoun...
Reproduction steps:1. Open the attached “IN-111273.zip” project2. Go to Project Settings > Player3. Make sure Scripting Backend i... Read more
Mesh with vertex animation shader renders incorrectly when using DirectX...
Reproduction steps:1. Open the attached “IN-111158.zip” project2. Make sure DirectX11 is selected as the Graphics API in the Player ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size