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[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...
Reproduction steps:1. Make sure that the Editor is being opened on an external display (See Notes for how-to)2. Open any project wit... Read more
[Android] [Vulkan] Video is flipped upside down when being built to the ...
To reproduce:1. Open attached project2. Build and run to Pixel 33. Rotate horizontally the phone and check the video Actual result: ... Read more
[2019.3] Meshes loaded from AssetBundle requires Read Enabled if used as...
How to reproduce:1. Open the attached project2. Add the "BundleBuild.cs" script to the project3. Assets > Build AssetBundles4. Op... Read more
[iOS] Input.touchCount returns a lower value than expected when touching...
Steps to reproduce:1. Open user's attached project "TouchExample.zip"2. Build for iOS and deploy the Xcode project to the iOS device... Read more
[IL2CPP][Android]Using System.Net.Sockets.Socket.IOControl with IL2CPP t...
To reproduce:1. Open the user's attached project2. Make sure the Scripting Backend is set to IL2CPP3. Build and Run Excepted result:... Read more
Native Graphics Jobs Memory Leak
A memory leak introduced in 2019.2 (changeset 58248f4d2234) causes an eventual crash when running with Native Graphics Jobs. Reprodu... Read more
In Build, world space canvases incorrectly render on top of everything w...
How to reproduce:1. Open attached project "WorldCanvasMultiMonitorBug.zip" and scene "SampleScene"2. Open two Game windows. Set one ... Read more
Aspect Ratio Fitter's "Fit In Parent" Aspect Mode causes scene to update...
How to reproduce:1. Open the "SampleScene" scene in the attached "repro1199877.zip" project2. Observe the scene in the hierarchy (it... Read more
[Windows] Video stutters at the end of the Playback Loop when updating t...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Game View Expected r... Read more
UI Element Custom Editor does not show right-click context menu on prope...
Steps to reproduce:1. Open the provided project "case_1197268-uielement-prefab-bug.zip"2. Select "MyComponent" Prefab in the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject