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0
votes
By Design

Material properties being reverted upon script recompilation and reappli...

Shader System

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Oct 14, 2021

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Version/s: 2020.2.7f1, 2021.1.0b10, 2021.1.23f1, 2021.2.0a9, 2022.1

How to reproduce: 1. Open the user attached "Epitaph.zip" project 2. Open the "_ManagerScene" Scene from the "__Scenes" folder 3. Op... Read more

0
votes
Third Party Issue

[iOS] CPU spikes on taps when using iPhone 13 Pro

iOS

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Oct 14, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Download and open the attached "FpsStabilityTest2019.zip" project 2. Build and deploy to iOS with profiler at... Read more

0
votes
Won't Fix

Project Settings search field appears to have focus when window opened, ...

IMGUI

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a12

How to reproduce: 1. Create a new project 2. Open Project Settings (Edit > Project Settings...) 3. Enter any letter Expected result... Read more

0
votes
Fixed

OnValidate is called twice when duplicating Prefab instances in the scene

Scene Management

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1.22f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project (case_1373124.zip) 2. Open the scene Scenes/SampleScene 3. Go to the Console and clic... Read more

0
votes
Fixed

Crash with _sigtramp when recreating .mp4 asset using the H264EncoderAtt...

Video

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Oct 14, 2021

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Version/s: 2021.2.0b16, 2022.1.0a5, 2022.1.0a9

How to reproduce: 1. Open the attached project from "advanced-encoder-options-audioVideoFoundation.zip" 2. Open Scene "SampleScene" ... Read more

4
votes
Duplicate

FoV is changing when changing the size of the Game window

uGUI

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Oct 14, 2021

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Version/s: 2022.1.0a12

How to reproduce: 1. Open project "RogueLike.zip" 2. Change the size of the Game window 3. Observe the FoV of the Game window Expec... Read more

0
votes
Fixed

ListView showBoundCollectionSize generates out of bound index for BindItem

UI Toolkit

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Oct 14, 2021

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Version/s: 2020.3, 2021.1.24f1, 2021.2, 2022.1

Reproduction steps: 1. Open user-submitted project 2. Press on "test" Asset in the Assets folder 3. Scroll all the way down in the i... Read more

0
votes
Fixed

Unnecessary cast to float when calling Mathf.Abs

Scripting

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1.23f1, 2021.2, 2022.1

The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more

1
votes
Fixed

Slider OnValueChanged event is not called when changing value from the I...

IMGUI

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.23f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. In the Game view,... Read more

0
votes
Fixed

Graphics.DrawProceduralIndirect method doesn't have an override with Gra...

Graphics - LowLevel

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b12, 2022.1

How to reproduce: 1. Open the attached "case_1372936" project 2. Observe the Console log Expected result: No error is thrown Actual... Read more

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