Search Issue Tracker
[Visual Scripting] Flow arrows, input circles and Toolbar buttons are no...
Reproduction steps:1. Open the attached "1394577.zip" project2. Open Assets > New Script Graph3. Observe Nodes Expected result: F... Read more
Custom Settings Provider does not save edited values
Reproduction steps:1. Open the user's attached project2. Open Edit > Project Settings > MyCustomSettingsProvider3. Change one ... Read more
"Metal: Fragment shader missing texture binding at index 0" warning prod...
Steps to reproduce:1. Open the attached project2. Open "SampleScene"3. Open Profiler (Window -> Analysis -> Profiler)4. Switch... Read more
GUID conflicts between Collab and PlasticSCM-CN after deleting Library
Reproduction steps:1. Open user-submitted project2. Inspect console Expected result: There are no errors in the consoleActual result... Read more
High display scale percentage crops text in status window
Issue is more visible at higher display scale percentages. 1. Set the monitor's display scale above 150% in system settings. (250% r... Read more
AudioSource doesn’t start playing when the Load Type of the Audio Clip i...
How to reproduce:1. Open the attached project "WebGLAudioBug.zip"2. Open "TestScene" Scene3. Select "loop" Audio Clip (Assets/Audio)... Read more
Sound is playing through the ear speaker if using "Force iOS Speakers wh...
How to reproduce:1. Open the project "iOSSpeakers.zip"2. Go to the Build Settings and build for the iOS3. In the iOS device connect ... Read more
ArticulationBody with uneven tensors keeps accelerating when rotation is...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/TestScene3. Press the Play button and observe the Game view... Read more
[2D][URP] Sprite Light visuals and gizmo are wrong for sprites with a pi...
[2D][URP] Sprite Light visuals and gizmo are wrong for sprites with a pivot that isn't at center Repro steps:- Observe the differenc... Read more
[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed
[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed Repro steps:- Change the PPU on the sprite that is used on eithe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open