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[M1][Rosetta] Editor crashes on mono_arch_patch_callsite when opening th...
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Editor crashes Reproducible with... Read more
Editor crashes due to specific LightingData assets when leaving Play Mode
How to reproduce:1. Open the user's attached project2. Open "LightProbes" Scene3. Enter Play mode3. Click the "Transition Scenes" bu... Read more
[FeatureRequest] Option to subdivide ProBuilder spheres using quads
Steps to reproduce:1. Create a new empty project2. Go to Window -> Package Manager and install the ProBuilder package3. Go to Too... Read more
[Mac] Script recompilation window shows up but doesn't recompile scripts...
Steps to reproduce:1. Open the attached project2. Open "anyscript.cs"3. Make sure that Unity is the selected app in one display (can... Read more
Color Grading doesn't work in 2021.2 Players
Reproduction steps:1. Open the user's attached project2. Build and Run the project Expected result: Scene is orange in both Editor a... Read more
"Couldn't open include file" error is thrown when compiling a Shader and...
How to reproduce:1. In Unity Hub, add the user-submitted project2. Under "Editor Version", click the three dots button and select "A... Read more
Fullscreen Game View doesn't fill screen on 4k display
Only occurs when the display scale is above 200% in the system display settings.1. Open any project.2. In the Game window, set Enter... Read more
Premultiplied alpha issue on HDRP
Reported on the forum. Lit material on HDRP output alpha differently if set to Transparent and blending mode to premultiply. [https:... Read more
[Localization]Missing comment when users export csv with comment
Reproduce steps: Go to Window->Asset Management -> Localization Add both shared comment and locale comment !image-2022-01-24-1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved