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Depth Texture is inverted in Android build when Graphics API is set to O...
Reproduction steps:1. Open the attached “DepthShadows” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In t... Read more
Versions list dropdown overlaps the field depending on the window size
How to reproduce:1. Open the Unity Hub2. Go to Projects -> New project -> Editor version dropdown3. Resize the Hub vertically ... Read more
Project name text and button gets cut off and has no margin when adding ...
Steps to reproduce: Open Unity Hub 3.13.0-beta.1 Make sure to have a project with a long name in repository/organization Click the "... Read more
Crash on Tilemap::GetTileAsset when calling Tilemap.GetTile() in new Ref...
How to reproduce:1. Open the attached “IN-101725_TileBaseCrash.zip” project2. Create a “TBTest” asset by right clicking in the Proje... Read more
[Linux] Eyedropper tool always picks black color when sampling in scene
Reproduction steps:1. Create a new “3D URP” project2. Open the “Scenes/SampleScene” Scene3. Select the “Directional Light” GameObjec... Read more
Add new Selector input text is partially covered by the add pseudo class...
Steps to reproduce: Open the attached project Open Test UI Document In the Add New Selector Field, start typing "#root > #Content... Read more
Tooltip appears too low when hovering over partially visible image
How to reproduce:1. Open the attached “6000.2-UI” project2. In the toolbar, Navigate to Demo > Tooltip3. Resize the newly opened ... Read more
Name of the first renamed Visual Element does not change in the UI Build...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
Collisions are called multiple times every frame
How to reproduce:1. Open the “OnColStayPerf.zip“ project2. Open the “SampleScene“3. Open the Window > Analysis > Profiler4. En... Read more
Tilemap Renderer does not reflect the stencil buffer when the Tilemap Re...
How to reproduce:1. Open the attached “IN-103173” project2. Open the “SampleScene” Scene3. In the Hierarchy window select the Tilema... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument