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1
votes
Fixed

[URP] Scene is not marked as dirty when Volume Update Mode

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

How to reproduce:1. Create a new URP project2. Open the "SampleScene" Scene3. In the Hierarchy select the "Main Camera"4. In the Ins... Read more

0
votes
By Design

Space is not saved when adding it as the first symbol of the line

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Oct 25, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1

Reproduction steps: Open the attached project (“StringBug.zip“) Select “Assets/Data/TextData” In the Inspector window select the “Te... Read more

0
votes
Third Party Issue

[iOS] An application sound starts playing for a few seconds when Siri be...

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b4, 2023.1.0a5, 2023.2.0a1

How to reproduce:1. Open the attached Unity project "SoundSystem.zip"2. Build and Deploy the project to a device3. Make sure that th... Read more

0
votes
Fixed

[Android] Build fails when building using a script and "Build App Bundle...

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Aug 03, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the user's attached "1317948MyPADproject.zip" project2. Open the Build Settings (File > Build Settings..... Read more

1
votes
Not Reproducible

[Windows] Seams between meshes when anti-aliasing is enabled

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Aug 03, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

Reproduction steps:1. Open the “AASeams“ project2. Open the “Main“ scene3. Observe the Game view Expected result: No unusual seamsAc... Read more

0
votes
Fixed

Scripting Define Symbols list gets affected on all platforms when it is ...

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Aug 03, 2022

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Version/s: 2022.1.12f1, 2022.2.0b3, 2023.1.0a1

Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player > Other Settings > Script Comp... Read more

0
votes
Won't Fix

Baking terrains with GPU PLM results in a system lock-up or crash on Int...

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Aug 03, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3

Steps to reproduce: Download and open LightmapAA.zip project Open TestScene03 Make sure that Progressive GPU is selected as the baki... Read more

2
votes
Fixed

Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...

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Jun 14, 2022

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Version/s: 2019.4.33f1, 2020.3.24f1, 2021.1.28f1, 2021.2.5f1, 2022.1.0b1, 2023.1.0a16, 2023.2.0a1, 2023.3.0a3, 7000.0.0a1

Reproduction steps:1. Open user's attached project2. Press Play Expected result: Editor successfully enters Play ModeActual result: ... Read more

1
votes
In Progress

[Mobile] The Scrollbar jumps around and reverses scroll direction when u...

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Oct 25, 2022

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Version/s: 2021.1.28f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b12, 2023.1.0a16

How to reproduce:1. Open the user’s attached “UiTest.zip“ project2. Open the “SampleScene“ Scene3. Enter the Play mode4. Make sure t... Read more

0
votes
Fixed

Raycasts fail to hit Collider when there is a different GameObject with ...

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Aug 22, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b4, 2023.1.0a6

How to reproduce:1. Open the attached project "case_1136525-RaycastBug" and scene "TestScene"2. Enter Play Mode3. In the Hierarchy s... Read more

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