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0
votes
Fixed

Crash on GUIEventManager::PopEvent when event triggers and Event.PopEven...

uGUI

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Jan 12, 2020

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Version/s: 2018.2.0a1, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "Case_1211027" and load "SampleScene"2. Press Play3. Click on the Game screen Reproducible... Read more

0
votes
Fixed

[Android] Skybox is split into two differently lit areas when changing t...

Shadows/Lights

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Jan 21, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "WeatherMaker_2019_2.zip"2. Build it to Android3. Open the app and notice the Sky... Read more

0
votes
Fixed
1
votes
Duplicate

[GPU PLM] Indirect bounce is missing in some instances

Progressive Lightmapper

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Jan 21, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download ant open SponzaHDRP project2. Bake the lighting using GPU lightmapper3. Switch to baked lightmap vie... Read more

0
votes
Duplicate

Particles System Curve Editor does not respond to framing 'F' shortcut

Animation

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Jan 14, 2020

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Version/s: 2019.2.13f1, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project2. Select 'Particle System' GameObject in the Hierarchy3. Open 'Size over Lifetime' dro... Read more

0
votes
Fixed

[UWP] Unity's UI & IMGUI cannot be interacted while new input system is on

Universal Windows Platform

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Nov 28, 2019

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Version/s: 2019.3

I was trying New Input System on UWP, it seems both IMGUI and Unity's UI doesn't work on UWP To reproduce: Using Unity 2019.3b12 Ope... Read more

0
votes
Won't Fix

[Tag][Layer] Tag and Layer manager does not validate when only empty spa...

IMGUI

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May 07, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b9, 2020.2

Both Tag and Layer manager do not validate when empty spaces are added. Refer the attached video Steps to reproduce:1) Create a new ... Read more

1
votes
Fixed

[URP] NullReferenceException on Terrain Shaders when project is opened a...

Terrain

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Apr 22, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

How to reproduce:1. Download "1240491" project (TerrainData is present in the project)2. Delete the Library folder from the project3... Read more

0
votes
Duplicate

Children prefab objects are re-ordered when updating Project from 2018.4...

Scene Management

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Jan 21, 2020

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Version/s: 2018.3.14f1, 2018.4.14f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1213361.zip' project (using 2018.3.14f1)2. In the Hierarchy window expand 'Environmen... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

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