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Details section minimization in VFX Graph wizard causes UI issues
Steps to reproduce:1. Open new Unity Project2. Install Visual Effect Graph package3. In Project window, Right-Click -> Visual Eff... Read more
MinMaxSlider occasionally performs a MiddleThumb drag instead of MaxThum...
Reproduction steps:1. Open the attached project “SliderIssue”2. Open the Examples > MinMaxSlider window3. Click and drag on the e... Read more
Crash on il2cpp::os::SynchronizationContext::GetForCurrentThread when bu...
Reproduction steps:1. Launch the attached Player “CrashRepro“ in Batch mode Expected result: Player does not crashActual result: Pla... Read more
GameObject with Static Batching and multiple alpha-clipped materials cas...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the “TwoP... Read more
The Scale value is not saved when moving the editor between different si...
Reproduction steps:1. Create a new Unity project2. Open the Game View3. Move Unity to the smaller screen4. Set the Scale to a minimu... Read more
A hyperlink does not work when the URL length exceeds 118 characters
Reproduction steps:1. Open the attached project “HyperlinkBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. ... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer when trying to recompile ...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open any script3. Open Level builder window if it is not open (Window... Read more
Crash on DynamicHeapAllocator::Allocate when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
SetGlobalFloat always sets the value to 0 on specific AMD GPUs when ente...
Reproduction steps:1. Open the attached project “AMD_Scene”2. Open Scene “Assets/Scenes/StaticSceneLoader.unity”3. Enter the Play Mo... Read more
[URP] Crash on ShaderCompilationInfo::AddSnippetsFromPass(Shader*, Shade...
Reproduction steps:1. Create a new “3D (URP)” Project2. Open the Build Settings window (File > Build Settings)3. Select “Android”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open