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0
votes
Fixed

AudioRandomContainer playback doesn't loop with Time > 0

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Aug 25, 2023

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Version/s: 2023.2.0b5

When having an audio source component playing an audio random container with time set to 1 and looping, it only plays one clip and t... Read more

0
votes
Fixed

[APV] Invalidate Probes mode of Probe Adjustment Volume conflates "Inten...

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Aug 25, 2023

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Version/s: 2023.1.0b12, 2023.2.0b6, 2023.3.0a1

Repro: Add a Probe Adjustment Volume to a Scene Change the mode of the component to "Invalidate Probes" Observe: There is an Intensi... Read more

0
votes
Fixed

[Crash] Editor crashes when changing AudioRandomContainer to pulse when ...

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Aug 25, 2023

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Version/s: 2023.2.0b5

The editor crashes when having an audio source component set to loop and playing an audio random container while switching Automatic... Read more

0
votes
By Design

No way to get the remaining distance the frame a new destination isSet

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Aug 25, 2023

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Version/s: 2023.2.0b6

|Checking agent.remainingDistance <= agent.stoppingDistance; returns false if you have set the destination that frame as remainin... Read more

0
votes
Fixed

[Silicon][iOS][Built-in] Game view is not rendering when MSAA is enabled

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Aug 25, 2023

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Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

Steps to reproduce: Open the attached project Open the "MSAA" Scene Enter the Play mode Press on the Game View window Expected: Reso... Read more

0
votes
Won't Fix

Rendering artifacts in the Editor when rotating a spline point of a Tree...

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Aug 25, 2023

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Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

How to reproduce:1. Create a 3D (URP) project2. Right-click in Hierarchy and select 3D Object > Tree3. In the Inspector window se... Read more

0
votes
Won't Fix

NullReferenceException errors thrown when trying to move a node that is ...

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Aug 25, 2023

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Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

1. Create a new Unity project2. Right-click in Hierarchy and select 3D Object > Tree3. In the Inspector window select Add Branch ... Read more

0
votes
Fixed

[VFX Graph] Visual Effect is recompiled before entering playmode even if...

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Aug 25, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b4, 2023.3.0a2, 6000.0.0b11

Steps to reproduce: 1. Open attached project2. Open scene "OutdoorsScene"3. Open "New VFX" visual effect4. Make sure visual effect g... Read more

0
votes
Fixed

Allocation errors are thrown when an Asset Bundle class script is changed

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Aug 25, 2023

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Version/s: 2021.3.27f1

How to reproduce:1. Open the “UnityTestBes_External“ project2. Open the “StartupScene“3. Enter Play mode and wait for the Scene to c... Read more

2
votes
Fixed

Particles are not adhering to the Mesh shape selected when being spawned...

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Aug 25, 2023

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Version/s: 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

Reproduction steps:1. Open the attached “IN-52257_SubEmitterMeshShapeParticleBug.zip” project2. Open the “SampleScene”3. In Hierarch... Read more

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