Search Issue Tracker
Fixed
Fixed in 2021.3.30f1
Votes
0
Found in
2021.3.27f1
Issue ID
UUM-47299
Regression
No
Allocation errors are thrown when an Asset Bundle class script is changed
How to reproduce:
1. Open the “UnityTestBes_External“ project
2. Open the “StartupScene“
3. Enter Play mode and wait for the Scene to change
4. Exit Play mode
5. Clear the Console
6. Navigate to Assets/Parameters/GeneratedCode/FlatBufferClasses, add a space to the “AnimalInfoFlatBuffer.cs“ script, and save
7. Observe the Console
Expected result: No allocation errors are seen
Actual result: Allocation errors are seen
Reproducible with: 2022.1.0a14, 2021.3.27f1
Could not test with: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3 (errors)
Fixed in: 2022.1.0a15
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested
Note: Make sure TempMemoryLeakValidation is enabled in Edit → Preferences → Diagnostics
Error: TLS Allocator ALLOC_TEMP_DBG_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 144
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
- Last segment of a Sprite Shape Spline is affected by other segments' Sprite Variant change when no edge Sprite is selected
Add comment