Search Issue Tracker

Fixed

Fixed in 2021.3.30f1

Votes

0

Found in

2021.3.27f1

Issue ID

UUM-47299

Regression

No

Allocation errors are thrown when an Asset Bundle class script is changed

--

-

How to reproduce:
1. Open the “UnityTestBes_External“ project
2. Open the “StartupScene“
3. Enter Play mode and wait for the Scene to change
4. Exit Play mode
5. Clear the Console
6. Navigate to Assets/Parameters/GeneratedCode/FlatBufferClasses, add a space to the “AnimalInfoFlatBuffer.cs“ script, and save
7. Observe the Console

Expected result: No allocation errors are seen
Actual result: Allocation errors are seen

Reproducible with: 2022.1.0a14, 2021.3.27f1
Could not test with: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3 (errors)
Fixed in: 2022.1.0a15

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested

Note: Make sure TempMemoryLeakValidation is enabled in Edit → Preferences → Diagnostics

Error: TLS Allocator ALLOC_TEMP_DBG_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 144

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.