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Script compilation fails when modifying code during compilation
This issue is very inconsistent and hard to reproduce. Required reproduction steps, versions of the Unity Editor and Burst package t... Read more
[M1] Crash with * Assertion at handle.c:446, condition `m_class_is_value...
Reproduction steps:1. Open the user's attached project and scene "Main Menu"2. Enter play mode3. Press the "Multiplayer Arena" butto... Read more
[VFX Graph] Gizmos of the Shape disappear when connecting any node to th...
How to reproduce:1. Open the attached VFX Graph and drag it to the Scene2. Attach it to the GameObject and Select Init context3. Obs... Read more
InvalidOperationException thrown after undoing changes while Animation i...
How to reproduce:1. Open attached project2. Open 'Edit while paused' scene3. Select Human in Inspector4. In VeryAnimation tab select... Read more
[Hub] Missing folders in AndroidPlayer folder when installing Editor wit...
Reproduction steps:1. Open Unity Hub2. Go to Installs3. At the top right corner select Install Editor4. Install any Editor with Andr... Read more
Mouse position is offset by a few pixels from the tip of the cursor in G...
How to reproduce:1. Open the attached “New Unity Project.zip” project2. Open the “SampleScene” Scene3. Enter the Play Mode4. Try to ... Read more
[GPU PLM] Crash after enabling Auto at the end of Bake - OpenCLRenderLig...
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit > Prefe... Read more
[Oculus] Quest build crashes on signal 11 (SIGSEGV)
Reproduction steps:1. Open the attached user's project " HTPK_OC34_Test.zip"2. Build for Quest 1/2 Expected result: the Application ... Read more
URP PostProcessing zooms camera to corner when Pixel Perfect Camera uses...
Reproduction steps:1. Open the attached Project2. Open "SampleScene"2. Make sure that Post Processing at Camera is selected and Pixe... Read more
[Android][IL2CPP] DateTime.Now property prints incorrect year when using...
Reproduction steps:1. Open the attached Unity project "DateIssue.zip"2. Go to File > Build Settings3. Build and Run the app on an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open