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InvalidCastException is thrown when selecting the header of an AdvancedD...
Reproduction steps:1. Open the attached project ("1388049_22.1.zip")2. Open "New Controls.inputactions" from the Project window3. Cl... Read more
[Hub] 3D URP template doesn't exist on Hub 2.4.5
Steps to reproduce:1. Open Unity Hub2. In Projects section click "New" button (or dropdown next to it to choose version)3. Observe t... Read more
MissingReferenceException is thrown when the player is no longer pressin...
How to reproduce:1. Open the user attached "Momentum.zip" project2. Enter Play Mode3. Move around with W-A-S-D and then stop4. Open ... Read more
Crash on MeshUtility_CUSTOM_SetMeshCompression when MeshCompression is s...
Reproduction steps:1. Open the attached project 'MissingMeshCompressionCrash'2. Open the 'SampleScene'3. In the Scene window click o... Read more
Dark band on the Scene objects when using Deferred rendering and custom ...
How to reproduce:1. Open the attached project "TestingShadow_21_2_0b14.zip" Expected results: No dark band on the Scene objectsActua... Read more
Crash in UnityGfxDeviceWorker when using a RenderTextureSensor
Reproduction steps:1. Open the user's attached project2. Open the 'AgentTrainingScene_1' Scene3. Hit Play4. Observe a crash Reproduc... Read more
"Failed to resolve type 'System.Int32'" error is thrown when AssemblyUp...
How to reproduce:1. Open the attached project "NormcoreAssemblyUpgrade.zip"2. Navigate to Assets folder and right click "MeshMateria... Read more
[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps:1. Open the attached user's Unity project "DeltaTimeChecker.zip"2. Build and install the application on a device3... Read more
Higher import time when using Parallel import
Reproduction steps:1. Open the user's attached project2. Right-click on Assets > Textures > Test folder3. Select Reimport4. Op... Read more
Realtime Directional Light Shadow disappears irrevocably when Update Mod...
How to reproduce:1. Open the attached "case_1385583" project2. Open the "OutdoorsScene" Scene3. Enter the Play Mode4. Use WASD keys ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved