Search Issue Tracker
Fixed in 14.0.0
Votes
0
Found in [Package]
13.1.3
Issue ID
1385583
Regression
No
Realtime Directional Light Shadow disappears irrevocably when Update Mode is set to OnEnable
How to reproduce:
1. Open the attached "case_1385583" project
2. Open the "OutdoorsScene" Scene
3. Enter the Play Mode
4. Use WASD keys to move away from the "Sphere" GameObject 15 units away
5. Use WASD keys to go near back to the "Sphere"
Expected result: The "Sphere" GameObject's Shadow is rendered back
Actual result: The "Sphere" GameObject's Shadow disappears irrevocably
Reproducible with: 12.1.2 (2021.2.7f1), 13.1.3 (2022.1.0b2)
Couldn't test with: 7.7.1 (2019.4.34f1), 10.8.0 (2020.3.25f1), 11.0.0 (2021.1.28f1)
Note:
- Not reproducible with Metal
- Not reproducible with other Update Modes
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 14.0.0):
Fixed in 14.0.0 (2022.2.0a3)