Search Issue Tracker
Fixed in 14.0.0
Votes
0
Found in [Package]
13.1.3
Issue ID
1385583
Regression
No
Realtime Directional Light Shadow disappears irrevocably when Update Mode is set to OnEnable
How to reproduce:
1. Open the attached "case_1385583" project
2. Open the "OutdoorsScene" Scene
3. Enter the Play Mode
4. Use WASD keys to move away from the "Sphere" GameObject 15 units away
5. Use WASD keys to go near back to the "Sphere"
Expected result: The "Sphere" GameObject's Shadow is rendered back
Actual result: The "Sphere" GameObject's Shadow disappears irrevocably
Reproducible with: 12.1.2 (2021.2.7f1), 13.1.3 (2022.1.0b2)
Couldn't test with: 7.7.1 (2019.4.34f1), 10.8.0 (2020.3.25f1), 11.0.0 (2021.1.28f1)
Note:
- Not reproducible with Metal
- Not reproducible with other Update Modes
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteAtlas::PopulatePackedTexturesAndRenderData when changing Import Settings on a Sprite that has been added to a Sprite Atlas while in PlayMode
- Empty lists can be applied in Additional Compiler Argument list in Project Settings
- [Vulkan][OpenXR] SRP Foveation Regions Not Centered when eye-tracking is not used
- Long Color Library name overflows outside input field bounds
- Shader Graph validation and Metal threadgroup memory warnings thrown when installing HDRP package in Universal 3D Template
Resolution Note (fix version 14.0.0):
Fixed in 14.0.0 (2022.2.0a3)