Search Issue Tracker
[Linux] PointerDeviceState.ReleaseButton Assert Fails
How to reproduce: Create and open a new project Drag the attached “Audio.mp3“ file 5 times from the file manager to the Editor’s Pro... Read more
[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...
Reproduction steps:1. Open the attached user's Unity project "ParticleGPUInstancing.zip"2. Go to File > Build Settings and select... Read more
[FrameDebugger] shows the wrong texture
How to reproduce:1. Open project "TEST 2.zip"2. Open the FALCON_INTER scene3. Open the frame debugger4. Observe the unity_Lightmap t... Read more
[M1] Cinemachine Group Composer has different behavior when the Editor i...
Reproduction steps: Open the attached project Observe the “Main Camera” GameObject’s position in the Game View or the Scene View Sel... Read more
[Frame Debugger][Mobile] Constantly refreshes when making a UI update fo...
Reproduction steps:1. Open the attached Unity project "FrameDebuggerIssue.zip"2. Navigate to Assets > Scenes folder and open "Tes... Read more
Visual Effects Graph Asset's Shaders are not imported when launching Unity
Reproduction steps:1. Import the attached VfxG_TowerLevelUp.vfx2. Observe the Visual Effects Graph Asset "VfxG_TowerLevelUp.vfx" in ... Read more
[Quick Search] Object Selector doesn't suggest Script Components that co...
How to reproduce:1. Open the attached “case IN-7005” project2. Open the “Test” Scene3. Select the “User” GameObject in the Hierarchy... Read more
Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when using HDR enab...
Reproduction steps:1. Open the user's project2. Open the "Mirror Template" scene3. Enter the Play mode Reproducible with: 2021.3.0f1... Read more
Profiler help button redirects to wrong stream documentation page
How to reproduce:1. Create a new project2. Open profiler3. Click on question mark button Expected result: Help button redirects to s... Read more
[Vulkan] Solid colors and artifacts are flashing when moving the device ...
Reproduction steps:1. Open the user’s project2. Go to File > Build Settings3. Switch the Platform to Android4. Click on Player Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal