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NullReferenceException error thrown when creating or selecting Text in H...
How to reproduce: 1. Open up any project 2. In the Hierarchy right click and create "UI > Text - TextMeshPro" 3. Import TextMeshP... Read more
MissingReferenceException and IndexOutOfRangeException are thrown when t...
To reproduce: 1. Open the user’s project 2. Open the “Minimal scene with text and buttons” Scene 3. Enter Play mode, note that th... Read more
”error CS0029: Cannot implicitly convert type 'uint[]' to 'int[]'“ error...
How to reproduce: 1. Open the user’s attached project 2. Observe the Console window Expected result: No errors Actual result: ... Read more
TM_Text.textBounds force re-position of GameObjects in relation to the C...
How to reproduce: 1. Open the attached “IN-17256” project 2. Enter Play Mode 3. Open and observe the Console window (Window → Gen... Read more
Sprite in the TMP Text field is not rendered when the text gets out of t...
How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode 3. In the Hierarchy select the “Text (TMP)” GameObject ... Read more
Text is not displayed when using a custom list
How to reproduce: # Open the attached project "SpaceRTS_CreatorKit_Upload.zip" # Open Assets/Creator Kit - Beginner Code/Scenes/... Read more
[TextMeshPro] Symbols in the text has an offset to the right side when u...
The shearAdjustment is specific to each font and the best way to resolve this issue would be to expose more customizability for the ... Read more
TMP background color is displayed over the text when using it via tag <m...
How to reproduce: 1. Open the user-attached project “UnityBugSubmission” 2. Open the “BugWithMark” scene 3. Observe the Scene view ... Read more
The color of the text outline is different in the Scene view compared to...
How to reproduce: 1. Open the attached project “TextGammaBug.zip“ 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Select the “Text... Read more
[TMP] TextMeshPro Text outline color is brighter compared to Gamma Color...
Steps to reproduce: 1. Open the attached user's "14151456-TMProGammaSpace.zip" 2. Open SampleScene 3. See Vertex Color of "Text (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
- Lighting data is carried over from one Scene to another when changing Scenes in the Play Mode
- The <sprite> tag inserted image from a Sprite Asset into the UI Builder Button disappears when the Inlined Style Text Shadow Horizontal or Vertical Offset is set to be more than 0 px
- Build fails when building with ILCPP Scripting Backend and ARMv7 as the Target Architecture
- Textures turn black in Player when they are referenced by a script instance