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ApiUpdater may leave orphan usings when only type qualified references w...
In some scenarios after ApiUpdater runs old, non existing namespaces may be left in using clauses. This may happen if Unity changes... Read more
[Inspector] Multi-selecting and modifying exposed properties with multip...
Repro steps: 1. Create a VFX and expose a Vector3. 2. Drag it to the scene and duplicate it a couple of times. 3. Add different valu... Read more
[Android][MacOS] MacOS tooltip file path to Preferences in Android Build...
1. Install the Android module to your Unity version, but with both of the dropdown items under Android Build Support unchecked. 2. C... Read more
[Linux] Curl error when sending a request from an EC2 Amazon instance
How to reproduce 1. Connect to the EC2 Amazon instance 2. Go to /home/ec2-user/archive 3. Launch Test2.x86_64 with -logFile Player.l... Read more
[InputSystem x XR Plugin] Pathed controls to CommonUsages bound to an Ac...
Steps to Reproduce: - Download the attached project (don't open it yet!) - Get the com.unity.inputsystem package from https://github... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more
Particles System Curve Editor does not respond to framing 'F' shortcut
How to reproduce: 1. Open the attached project 2. Select 'Particle System' GameObject in the Hierarchy 3. Open 'Size over Lifetime' ... Read more
[Shadergraph] graph softlocks with lost data when HDRP specific master n...
Does not reproduce in 7.1.1 release Reproduces on SRP Master (commit 057264f4a9) Reproduces on 7.1.7 release Repro steps: 1. Use a ... Read more
The modelimporter flag texture as normal map required even if changed us...
How to reproduce: 1 - Import an FBX file that has an embedded material using a texture in its bump map. 2 - Change the import setti... Read more
Unable to see model loaded from AssetBundle until we re-apply the shader...
1. What happened When we load a model from an AssetBundle the model does not show unless we re-apply the shader. We have created a 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material