Search Issue Tracker
Fixed
Votes
0
Found in
2020.3.21f1
Issue ID
1380959
Regression
Yes
Crash on mono_log_write_logfile when leaving Play Mode
How to reproduce:
1. Open the attached project
2. Open scene "MainScene.unity"
3. Press the Play button to enter Play Mode
4. Press Play to stop the Play Mode
5. Observe editor crash
Reproducible with: 2020.3.21f1, 2020.3.23f1
Not reproducible with: 2019.4.33f1, 2020.3.20f1
Could not test with: 2021.1.28f1, 2021.2.3f1, 2022.1.0a16 (due to compilation errors)
Stacktrace:
(KERNELBASE) RaiseException
(mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\utils\mono-log-common.c:142] mono_log_write_logfile
(mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\eglib\goutput.c:141] monoeg_assertion_message
(mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\unity-liveness.c:232] validate_object_value
(mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\unity-liveness.c:350] mono_traverse_object_internal
(mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\unity-liveness.c:369] mono_traverse_object_internal
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking
Resolution Note:
Fixed in: 2020.3.25f1