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Fixed in 1.0.0-pre.14
Votes
5
Found in [Package]
1.0.0-pre.10
Issue ID
1386284
Regression
No
Unity Transport fails to build on WebGL
How to reproduce:
1. Open the attached "webgltransporttest.zip" project
2. Go to File > Build Settings...
3. Select the WebGL platform
4. Build the project
Expected results: You are able to build the project
Actual results: Can't build project due to com.unity.transport compiler errors
Reproducible with: 1.0.0-pre.10 (2020.3.24f1), 1.0.0-pre.10 (2021.1.28f1), 1.0.0-pre.10 (2021.2.6f1), 1.0.0-pre.10 (2022.1.0b2)
Not reproducible with: 0.3.1-preview.4 (2019.4.34f1)
Notes: Reproducible with every package version of com.unity.transport from 0.7.0 and onwards
Compiler errors:
Library\PackageCache\com.unity.transport@1.0.0-pre.10\Runtime\NetworkSettings.cs: error CS0246: The type or namespace name 'BaselibNetworkParameter' could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.transport@1.0.0-pre.10\Runtime\NetworkSettings.cs: error CS0103: The name 'BaselibNetworkParameterExtensions' does not exist in the current context
Comments (4)
-
sneck
Apr 30, 2022 18:12
Found solution on my case
You should install libssl1.1 and dotnet-sdk-6.0
On my side, I use Ubuntu 22.04
-
sneck
Apr 30, 2022 17:12
I'm having the same issue.
-
smallrice45
Jan 11, 2022 16:42
I'm having the same issue.
-
zodiacglassinc
Dec 29, 2021 07:31
I'm having the same issue.
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Resolution Note (fix version 1.0.0-pre.14):
Fixed in Unity Transport 1.0.0-pre.14