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0
votes
Fixed

'globalgamemanagers.assets' file is not deterministic when comparing two...

Serialization

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Aug 11, 2020

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Version/s: 2020.1.0b2, 2020.1.0f1, 2020.2.0a2

Reproduction steps:1. Open the attached project ("case_1269880-ReproducibleBuilds.zip")2. In the top toolbar, select Build > Wind... Read more

0
votes
Duplicate

OnValueChange persistent listeners are not being called when "Enter Play...

uGUI

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Aug 11, 2020

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Version/s: 2019.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open attached project "case1269861.zip" and scene "ToggleTest"2. Go to Project Settings -> Editor and enable ... Read more

0
votes
Not Reproducible

Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...

Shader System

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Aug 11, 2020

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Version/s: 2019.3, 2019.3.9f1

How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more

0
votes
Fixed

[ShaderGraph] Subgraph circular resource dependency reachable via undo/r...

Package: Shader Graph

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Aug 11, 2020

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Version/s: Master

See first comment for details and repro. Read more

0
votes
Fixed

[XRSDK] [Oculus] [URP] [HDRP] Build does not mirror HMD view

Package: Oculus XR Plugin

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Aug 11, 2020

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Version/s: 1.5.0

Reproduction steps:1. Create a new project using HDRP or URP template2. Enable XR Plug-in Management (Edit-&gt;Project Settings)3. E... Read more

0
votes
Fixed

UI Toolkit Editor Window's C# field assigns the same value to all Input ...

UI Toolkit

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Aug 11, 2020

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Version/s: 2018.4, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a20

Entering any value as Input to the C# field in the UI Toolkit Editor Window assigns the same value to all the other subsequent field... Read more

0
votes
Fixed

[Device Simulator] UnauthorizedAccessException errors are thrown when se...

Package: Device Simulator

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Aug 11, 2020

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Version/s: 2.2.3-preview

How to reproduce:1. Open the attached "1269790 repro" project2. Open the Project Settings from Editor &gt; Project Settings3. Select... Read more

2
votes
Fixed

[Timeline] Audio is not paused when setting Time.timeScale to 0

Timeline

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Aug 11, 2020

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Version/s: 2018.4, 2019.4.6f1, 2020.2

How to reproduce:1. Open attached project "case1269783.zip" and scene "SampleScene"2. Enter Play Mode Expected result: Timeline soun... Read more

0
votes
Fixed

AssetBundles are not released in IL2CPP builds

Package: Asset Bundles Browser

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Aug 11, 2020

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Version/s: 1.7.0

How to reproduce:1. Open the attached "1269771.zip" project2. Build Asset Bundles for Windows Standalone using WIndows &gt; Asset Bu... Read more

0
votes
By Design

[Textures] CubemapArray API forces duplicate code because you cannot acc...

Texture

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Aug 11, 2020

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Version/s:

Steps to repro:1. create a new project2. create a new script3. in the script, create 1x Cubemap and 1x CubemapArray objects4. make a... Read more

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