Search Issue Tracker
uGUI package has unenforced IMGUI dependencies that cause console errors
Reproduction steps:1. Open attached project "TestManifest.zip"2. Observe Console window Expected result: No errorsActual result: "CS... Read more
Normal buffer writing does not respect depth buffer when using 2DRenderer
How to reproduce:1. Open the attached "2DUrpNormalsDepth.zip" and NormalDepthBug scene2. In the Scene view, observe both the example... Read more
OnValidate() method is called every frame when setting the name of a Pre...
How to reproduce:1. Open the attached "1259860 repro" project2. Select "ProblematicPrefab" Prefab from the Assets folder Expected re... Read more
[macOS Big Sur] Unable to build Player when using IL2CPP backend ("l2cpp...
Reproduction steps:1. Open a new Project2. Go to Project Settings > Scripting Backend > IL2CPP3. Go to Build Settings > Bui... Read more
Dimensions Overlay is turned off when entering Play mode
How to reproduce:1. Open the attached 'project-1259845.zip' project2. Enable 'Dimensions Overlay' ('Tools' > 'ProBuilder' > 'D... Read more
[NetCode] Generating GhostComponent to Terrain causes error
[NetCode] Generating GhostComponent to Terrain causes error To reproduce:1. Open project attached, New Scene.2. Open Terrain and pre... Read more
[iOS][Mobile Notifications] UNITY_USES_REMOTE_NOTIFICATION is set to 1 w...
Repro steps:1. Create a new project2. Add Mobile Notifications package3. Build the project4. Open the .xcodeproj5. Open Classes/Prep... Read more
[Stacks] InvalidOperationException thrown when deleting inactive stack n...
Repro steps:1. Create a new Universal Lit shadergraph and open it2. Change the Surface to Transparent3. Drag out the edge from the "... Read more
[Stacks] All blocks with Color properties are initialized with non defau...
Repro steps:1. Create a new blank shadergraph2. Set the targets to universal or HDRP3. Set the target back to nothingExpected result... Read more
Shader effect with specific view disappears when multiple materials in s...
How to reproduce:1. Open attached project "OldSkewShader.zip" and scene "SampleScene"2. In Scene view, zoom in/out and observe "play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far