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Play Mode FPS is uncapped when setting Interaction Mode to "Custom" and ...
How to reproduce:1. Open project "editor-interaction-cap-bug.zip"2. Open "SampleScene" Scene3. Enter the Play Mode4. Open the Stats ... Read more
Material gets corrupted when using ASTC with Metal Graphics API
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "BugDemo.zip"2. Open the Window > Asset Management >... Read more
Unity freezes when code is modifying MasterTextureLimit while texture mi...
Reproduction steps:1. Open the attached “repro-streaming-hang.zip” project2. Open the "Window > AssetBundle Browser" window3. In ... Read more
Enum serialized properties are instantiated as integer serialized proper...
How to reproduce:1. Open project "TypeIsNotEnum.zip"2. In the Project window right-click Create>Grading>Rubric3. In the Inspec... Read more
[HDRP] Orthographic Camera keeps glitching in the Scene
How to reproduce:1. Create new HDRP project2. In Hierarchy enter "camera" and select Main Camera3. In Inspector change Projection to... Read more
[UWP] Project fails to build when Development Build and Script Debugging...
Reproduction steps:1. Open the attached project ("1379777R.zip")2. Open Build Settings and tick "Development Build", "Script Debuggi... Read more
Shader Graph node title does not fit correctly when resizing the node
How to reproduce:1. Open the attached project "ShaderGraph.zip"2. Open "New Shader Graph" in the Assets folder3. Decrease the size h... Read more
[HDRP] NullReferenceExceptions thrown while having Count Rays enabled in...
How to reproduce:1. Create new HDRP project2. Enter Play Mode3. Open Rendering Debugger from Window>Analytics4. In side panel sel... Read more
[URP] CommandBuffer warnings thrown while debugging Depth Overlays with ...
How to reproduce:1. Create new URP project2. Open Rendering Debugger from Window>Analysis3. In side panel select Rendering4. Set ... Read more
[HDRP] ArgumentOutOfRangeException thrown after creating new Area Light ...
How to reproduce:1. Create new HDRP project2. Create new Shadergraph via Project tab and open it3. In Hierarchy create new Area Ligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved