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[XR][XR SDK][URP] Right eye not rendering stencils in Single Pass Instan...
Reproduction steps:1. Open attached project ("1262805R.zip")2. Open "SampleScene" scene3. Set Single Pass Instanced as Stereo Render... Read more
Mouse position is not updated when locking the cursor and it causes the ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode (don't move the mouse after clicki... Read more
Collision geometry is not applied correctly to a Tilemap when Composite ...
How to reproduce:1. Open the user's attached "TilemapCollisionBug.zip" project2. Open the "SampleScene" Scene (Assets folder)3. Make... Read more
[Metal][iOS] GPU crash on shader warmup with INSTANCING_ON keyword when ...
How to reproduce:1. Open the attached 'SDGPUHang.zip' project2. Make sure that Metal Editor Support and Metal API Validation are on ... Read more
[Android] Creating Height map for the Terrain from an Active Render Text...
1. Open user's attached project "UnityProj_LevelEditor.zip"2. Set Player to OpenGL 3.23. Open the scene "LevelEditor"4. Move the Sta... Read more
TextMeshPro throws "CS0067: The event 'TMP_Text.OnPreRenderText' is neve...
To reproduce:1. Open attached project ("case_1182462.zip")2. Install the latest available TextMeshPro package version3. Observe the ... Read more
Validity exception adding XRReferencePoint to XR.ARSubsystem breaks trac...
How to reproduce:1. Open the attached "XRRefPtRepro.zip" project2. Open the "XRRefPtRepro" Scene3. Build to UWP (don't forget to che... Read more
[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...
Repro steps:1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2"2. Build and Run on Quest Actual: On Mu... Read more
[Addressables] DirectoryNotFoundException error is thrown in the Console...
How to reproduce:1. Open the attached 'Bugreport.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: No error... Read more
'Assembly with cyclic references detected' errors occur when Input Syste...
How to reproduce:1. Create a new project2. Import the Input System package from the Package Manager3. Import the UI Toolkit package ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask