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6
votes
Fixed

The Inspector is empty when selecting the Blend Tree that has been copie...

Animation

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Sep 01, 2020

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Version/s: 2019.3.15f1, 2020.1, 2020.1.4f1, 2020.2

How to reproduce:1. Open the attached "BlendTree" project2. Open the Animator (Window->Animation->Animator)3. In the Project w... Read more

1
votes
Fixed

[Android] Unity Remote doesn't work with Android devices

Mobile

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May 29, 2020

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Version/s: 2018.4, 2019.3, 2019.3.1f1, 2020.2

Unity Remote 5 is using HKEY_CURRENT_USER\Software\Unity Technologies\Unity Editor 5.x\AndroidSdkRoot_h2651068356. Instead, it shoul... Read more

1
votes
Postponed

2D and UI Sprite Transparency is shown differently Inspector and in the ...

URP Features

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Feb 12, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

To reproduce:1. Open the QA's attached "ButtonColorSpace.zip" project2. Select the "PlayButton" sprite asset3. Compare the sprite's ... Read more

0
votes
Won't Fix

Build throws "One of the triangles is too large" when an object with "Me...

Physics

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Jan 07, 2020

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Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project "physics triangle edge too long.zip"2. In Inspector window, observe the "golemplains terra... Read more

0
votes
Fixed

ManagedReference array elements get drawn with wrong PropertyDrawers aft...

IMGUI

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Nov 29, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0

Reproduction steps:1. Open attached project "ManagedReferencePropertyDrawer"2. Create an empty GameObject and add a component of typ... Read more

0
votes
By Design

[Android] "EventSystems.StandaloneInputModule.ProcessTouchEvents" messag...

Mobile

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Jan 06, 2020

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Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a19

Reproduction steps:1. Open "1209550" project2. Build & Run for Android3. Press any UI Button4. Check the Logcat Expected Result:... Read more

0
votes
Fixed

EventType.MouseDrag is triggered when cancelling a Context Menu by Right...

IMGUI

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Jan 08, 2020

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Version/s: 2018.3.0a9, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Right-Click anywhere in... Read more

0
votes
Fixed

SpriteAtlasManager late binding crash

2D

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Jul 24, 2020

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Version/s: 2019.3.12f1, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "TestLateBinding"2. Open the SampleScene3. Enter the Play mode and start clickin... Read more

1
votes
By Design

Unable to add script properties of a custom Object type to be tracked in...

Animation

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Apr 17, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached project "1238942.zip"2. Open the "test" scene3. Open Animation window4. Select GameObject "Tes... Read more

0
votes
By Design

Layered Materials are not including child materials as dependencies when...

Asset - Database

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Feb 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open user-submitted project (Layered Materials.zip)2. Select the Assets/Materials/Material.mat3. See that it has... Read more

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