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[ShaderGraph] Navigating with arrow keys in Create Node panel does not w...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
[ShaderGraph] Create Node panel is not closed when Escape key is pressed
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
[ShaderGraph] Create Node shortcut is hard binded to Space key. Have Sho...
How to reproduce:1. Open attached project "SGBugs.zip"2. Open Edit -> Shortcuts3. Search for 'Shader Graph' -> 'Create Node' s... Read more
[Shader Graph] ctrl+s shortcut does not save the graph
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, make a change... Read more
[DX12] Scene using ray tracing shaders and Alembic mesh crashes when ope...
Scene using ray tracing shaders and Alembic mesh crashes when opening it Read more
Inspector showing built-in RP GUI when using extended UniversalRP asset
Reproduction steps:1. Open attached project "Inspector.zip" and scene "Scene"2. In Hierarchy window, select "Main Camera" GameObject... Read more
Physics.OverlapCapsule doesn't detect Terrain Collider when Terrain Heig...
To reproduce:1. Open attached project ("case_1263649.zip")2. Enter Play mode3. In the Game view window click "Check Collisions" butt... Read more
[Terrain] Input value for all the properties not changing when a mouse i...
On dragging the mouse cursor over the input field of the following properties don't change its value under Mesh Resolution from Terr... Read more
Scene GameObjects disappear when renaming it to an already deleted Scene...
How to reproduce:1. Create a new project2. Create a new Scene 'test' in the Scenes folder and open it3. Delete the newly created 'te... Read more
SocketAsyncEventArgs.Completed is not invoked when Client socket receive...
Reproduction steps:1. Open the attached "case_1263596.zip" project2. Load the "SampleScene"3. Run "Server.exe" in the Project window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask