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0
votes
Fixed

uGUI causes Internal: JobTempAlloc has allocations that are more than 4 ...

uGUI

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Sep 04, 2020

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Version/s: 2020.2.0b3

Steps to reproduce: 1. Create an empty scene2. Add a uGUI Text element into Hierarchy3. Go into playmode Actual result: Console will... Read more

2
votes
By Design

Sprite is offset and distorted when using the Sprite Renderer Flip optio...

2D

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Sep 04, 2020

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Version/s: 2018.4, 2019.4, 2019.4.9f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1275228"2. Open the SampleScene3. Switch to Game view and check if the sel... Read more

0
votes
Won't Fix

"Enable Full StackTraces" does not provide more details when encounterin...

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Sep 04, 2020

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Version/s: 2019.1.0a12, 2020.1.2f1, 2021.1

Reproduction steps:1. Create an empty project2. Enable Full StackTraces3. Import the attached "DisposeTest.cs" Script and attach it ... Read more

0
votes
Fixed

[XR SDK][WMR] The back border is visible in Game window when Play mode i...

Package: Windows XR Plugin

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Sep 04, 2020

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Version/s: 2.0.1

Reproduction steps:1. Open the attached project ("XR Plugin Testing.zip")2. Enter Play mode3. Open Game window Expected result: The ... Read more

2
votes
Fixed

Out of range [0;1] exceptions are thrown when Light Component Intensity ...

Shadows/Lights

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Sep 03, 2020

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Version/s: 2020.1.0a20, 2020.1.4f1, 2020.2

Reproduction steps:1. Open the attached project ("Test2020LightingBug.zip")2. Open "SampleScene" scene3. Enter Play mode Expected re... Read more

1
votes
Fixed

Prefab Component order in the Inspector window is reverted upon exiting ...

Scene Management

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Sep 03, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open user-submitted project (ReproPrefabComponentOrderBug.zip)2. Open the ReproScene3. Open 'RootPrefab' GameObj... Read more

1
votes
By Design

ConfigurableJoint accuracy is reported to degrade quick as the distance ...

Physics

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Sep 03, 2020

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Version/s: 2019.3.0a9, 2020.1, 2020.2, 2020.2.0b1

How to reproduce:1. Open user-submitted project (Temporal Gauss Seidel Bug.zip)2. Open the SampleScene3. Enter Play Mode4. Press the... Read more

0
votes
Fixed

[HLSLcc] Wrong atomic min/max parameter types

Shader System

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Sep 03, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

Reproduction steps:1. Open attached project "OpenGLCompute.zip"2. In Project window, open Assets/Repro.compute compiled code3. In Sc... Read more

4
votes
Fixed

Disconnecting and Reconnecting input device causes exception in InputUser

Package: Input System

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Sep 03, 2020

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Version/s: 0.1.2-preview

How to reproduce:1. Open the attached "InputUserDisconnect.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode -> p... Read more

1
votes
Fixed

Linux IL2CPP build fails when "clang" system package is not installed

Linux

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Sep 03, 2020

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Version/s: 2019.3, 2020.1.4f1, 2020.2

How to reproduce:1. Create and open a new project2. Press Ctrl+Shift+B to open the "Build Settings" window3. In the "Build Settings"... Read more

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