Search Issue Tracker

8
votes
Fixed

Japanese and Korean IME are disabled when writing input in the Editor

Themes

-

Jun 14, 2017

-

Version/s: 2017.1.0b9

To reproduce:1. Open the "TestScene" scene in the attached project2. Select the Main Camera from the Hierarchy3. Change keyboard lan... Read more

0
votes
Fixed

[iOS][Metal] Crash in GetPipeline() at GfxDeviceMetal.mm with ARGBFloat ...

Mobile

-

Jun 14, 2017

-

Version/s: 5.6.1p4

Reproduction steps:1. Open the project form case 920728 (test_ARGBFloat_009_BugReport).2. Make sure graphics API is set to Metal.3. ... Read more

0
votes
Fixed

Loading the project without a library folder causes Unity to become not ...

Asset and Scene Management

-

Jun 14, 2017

-

Version/s: 2017.1.0b9

To reproduce:1. Open project attached by QA in Unity Expected: Project without a library folder should compile and load successfully... Read more

0
votes
Fixed

NullReferenceException if user Packs Preview after multi-selecting sprit...

2D

-

Jun 14, 2017

-

Version/s: 2017.2.0a4

NullReferenceException if user Packs Preview after multi-selecting assets to pack in a view-locked atlas 1. Import 2 sprites2. In As... Read more

3
votes
Fixed

[Android] RenderTexture created with RenderTextureFormat.ARGBFloat is no...

Mobile

-

Jun 14, 2017

-

Version/s: 5.6.1f1

Steps to reproduce: 1) Download attached project 'test_ARGBFloat_009_BugReport.zip' and open in Unity2) Build and Run 'test_ARGBFloa... Read more

0
votes
Fixed

[iOS] Editor crashes in "BuildReporting::BuildReport::UpdateSummary" whe...

Mobile

-

Jun 14, 2017

-

Version/s: 2017.1.0b9

Reproduction steps:1. Create a new Unity project.2. Go to player settings and switch platform to iOS.3. Choose Run in Xcode as Debug... Read more

0
votes
Fixed

Reference to Assembly-CSharp.dll is generated instead of Assembly-CSharp...

Scripting

-

Jun 14, 2017

-

Version/s: 2017.1.0b9

To reproduce: 1. Open the project, attached by the tester (badReference.zip) in 5.6.2f12. Open the file Assembly-CSharp-Editor.cspro... Read more

1
votes
Fixed

mecanim::statemachine::GetBlendTreeConstant crashes when Animation is ended

Animation

-

Jun 13, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Download attached project "proto-melee.zip" and open in Unity2. Open "Main" Scene3. Enter Play mode4. Click the lef... Read more

0
votes
Fixed

Crash in PhysicsManager2D::PreSolve

Physics2D

-

Jun 13, 2017

-

Version/s: 2017.1.0b9

In Unity 5.6 the PhysicsManager2D is called CollisionListener2D (renamed in 2017.1) How to reproduce:1. Open user provided project2.... Read more

0
votes
Fixed

Inconsistent behavior and artifacts appearing when object with Trail Ren...

Editor - Other

-

Jun 13, 2017

-

Version/s: 2017.1.0b9

To reproduce:1. Open user's project2. In Hierarchy window, select Cube object3. Drag the Cube object off screen using move tool, rep... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.