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[Burst Occlusion Culling] Editor Crash when occlusion enabled and enter ...
Steps open project " BOC_editor_crash_OnDispose " open SampleScene enter playmode exit playmode Expected: no crashActual: crash Repr... Read more
"State comes from an incompatible keyword space" error in Console
Reproduction steps:1. Open the attached project “IN-40497_KeywordStatesError“2. Observe error in Console: State comes from an incomp... Read more
Names and paths of the addressable assets don't get updated in the Asset...
How to reproduce:1. Open the project “IN_31347”2. Open Assets/Texture3. Rename “New Sprite Atlas” Sprite Atlas4. Select the “Main Ca... Read more
Crash on __pthread_kill when entering the Play Mode when the project con...
Reproduction steps:1. Open the attached “CrashRepro” project2. Enter the Play Mode Expected result: Editor enter the Play ModeActual... Read more
AsyncGPUReadback.RequestIntoNativeArray causes memory leaks in WebGL Player
How to reproduce:1. Open the “AsyncGPUReadback_Warning” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” >... Read more
UI Builder VisualElement Background Image is not scaled when using a Vec...
Reproduction steps:1. Open the attached "ReproCase" project2. Open the “Assets/ReproFiles/Test.uxml” file with UI Builder3. In the U... Read more
Enabling SSAO causes the URP Decal Projector to become invisible when it...
How to reproduce:1. Open the “URPRendererTest-5.zip“ project2. Open the “Example Scene“3. Enter Play Mode4. Select the Cinematics_De... Read more
Editor crash on "GUIView::OnInputEvent" when opening a second custom men...
How to reproduce:1. Open “IN-38055_repo_project.zip“ project2. Open the “SampleScene”3. In the menu press “Test” → “open window 1”4.... Read more
Blend Shape Normals are included when Normals are set to Calculate and B...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
Cloth simulation doesn't work when used in a non-development Build
How to reproduce:1. Open the attached project "ClothSimBugReleaseBuilds.zip"2. Build And Run the project Expected results: The cloth... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject