Search Issue Tracker
Fixed
Fixed in 2022.3.5f1, 2023.1.3f1, 2023.2.0a20
Votes
1
Found in
2022.2.20f1
2023.1.0b17
2023.2.0a16
Issue ID
UUM-36067
Regression
Yes
UI Builder VisualElement Background Image is not scaled when using a Vector type Vector Image and Scale Mode is set to "scale-to-fill" with Slice values set to 0
Reproduction steps:
1. Open the attached "ReproCase" project
2. Open the “Assets/ReproFiles/Test.uxml” file with UI Builder
3. In the UI Builder Hierarchy window select “Test.uxml”
4. In the UI Builder Inspector window, change Canvas Size Width to 500
4. Observe the “Top” VisualElement in the UI Builder Window Viewport
Expected result: “Top” VisualElement Background Image stretches like the “Bottom” VisualElement Background Image
Actual result: “Top” VisualElement Background Image does not stretch
Reproducible with: 2022.2.0a15, 2022.2.20f1, 2023.1.0b17, 2023.2.0a16
Not reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.0a14
Reproducible on: macOS Ventura 13.2.1 (M1 Max)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX] Missing Expand Toggle with Output Slot
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
Add comment