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4
votes
Fixed

[OpenXR] Device disconnection during running application freezes and exp...

Package: OpenXR Plugin

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Nov 11, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.2

Reproduction steps: 1. Open the user's attached project "SSAOXR.zip" 2. Make sure Quest 1/2 is attached and Oculus Link established ... Read more

0
votes
Fixed

[IL2CPP] Build fails with 'artifacts/tundra.dag.json does not exist yet'...

IL2CPP

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Dec 03, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1.0a2, 2021.2

How to reproduce: 1. Download the attached project '1141571_IL2CPP-Bee.zip' 2. Build the project Expected result: The build is comp... Read more

0
votes
Active

[Linux] Audio doesn't play or only partially plays in a WebGL build

Web Platform

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Feb 09, 2022

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Version/s: 2021.2.10f1, 2021.3

How to reproduce: 1. Download and extract the user attached project (TheFacility.zip) 2. Host the "webgl2" build of the project on a... Read more

0
votes
Fixed

[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...

Audio

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Jan 26, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a3

Steps to reproduce: 1. Open attached "tdd-asteroids.zip" Unity project on MacOS 2. Switch to WebGL platform 3. Right-click and reimp... Read more

9
votes
Fixed

Camera resolution is set to default when opening the Editor

Scene/Game View

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Nov 04, 2021

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Version/s: 2020.3.13f1, 2020.3.21f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "1378321.zip" project 2. Select the "Main Camera" GameObject 3. Observe the Scene view wind... Read more

0
votes
Fixed

[iOS] UIToolkit Border Renders Incorrectly

UI Toolkit

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Dec 03, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. Build and deploy the project to iOS 3. Observe ... Read more

1
votes
By Design

Baked Lightmaps preview is more faded than in the Preview window

Shadows/Lights

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Dec 06, 2021

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Version/s: 2021.2.6f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project 2. Go Window -> Rendering -> Lighting -> Baked Lightmaps 3. Check the preview of so... Read more

0
votes
By Design

Prefab modifications aren't saved when "Auto Save" is enabled

Scene Management

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1c1, 2022.1

Reproduction steps: 1. Open the user's attached "EditGridTest.zip" project 2. Open the "SampleScene" Scene 3. Open the "Test" Prefab... Read more

0
votes
By Design

Accelerator Returns Incorrect Data when Asset is imported using Custom I...

Accelerator

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Dec 02, 2021

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Version/s: 2020.3, 2021.2, 2021.2.1f1, 2022.1

Reproduction steps: 1. Set up accelerator for this project 2. Open the attached project "repro.zip" 3. Create an empty file "a.artma... Read more

0
votes
Fixed

IndexOutOfRangeException is thrown when increasing the size of an Expose...

Inspector Framework

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Nov 29, 2021

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Version/s: 2020.1.0a16, 2020.3, 2021.2, 2022.1, 2022.1.0a16

How to reproduce: 1. Open the user-submitted project 2. Open the scene "bug" (Assets/bug.unity) 3. In the Hierarchy window, select t... Read more

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