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[iOS][Metal] Only camera with highest 'Depth' value is rendered if there...
Steps to reproduce: 1. Open attached project 2. Run the 'Test' scene in editor 3. Notice both Cube and Sphere are rendered (Cube is... Read more
Unity Player loop called recursively when the file browser looses focus ...
Steps to reproduce: 1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip" 2. Build a development ... Read more
An error NullReferenceException shows up, when Inherit Velocity is set t...
Reproduction steps: 1. Open the attached project "inheritVelocity_rigidbody.zip"; 2. Open the scene "test"; 3. Click on ParticleSyst... Read more
Billboard is still shown after Precomputed Realtime GI is disabled
When turning on the Precomputed Realtime GI setting in Lighting > Scene window, it builds billboards of the Tree mesh from terrain c... Read more
Errors when installing Playmaker
Steps to reproduce : - import the Playmaker package from the Asset Store and notice the errors. error CS1704: An assembly with the... Read more
[Animation] Model warps just after state transition is complete
To reproduce: 1) Create new project 2) Open Window -> Asset Store 3) Find and import "Mecanim Locomotion Starter Kit" 4) Open "TestS... Read more
SetBool function is not called when the object is set to inactive
When a SetBool function is called the ButterflyBoid(Clone) should be in idle state, however the function does not appear to be calle... Read more
Crash after adding Component Canvas
Reproduction steps: 1. Create New Project. 2. Create Canvas. 3. Create another Canvas. (Child of previous one). 4. Create one more C... Read more
Prefab breaks when it's instance is applied with deleted script
Steps to reproduce: 1. download and open "repro.zip" 2. open "new" scene 3. delete "script" in assets folder 4. press apply on "cob... Read more
[HLAPI] Having Online and Offline scene setup in NetworkManager override...
Steps to reproduce: 1. open scene 'Main' 2. enter Play mode Expected: 'Online' and 'Third' scenes loaded Actual: overrides all exis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material