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2
votes
Fixed

Potential crash when exception is raised in mono_domain_unload

Mono

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Feb 10, 2017

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Version/s: 5.5.0f3

The only way so far to repro is to intentionally raise an exception in UnloadDomain (or within mono_domain_unload) as the user did w... Read more

0
votes
Won't Fix

Editor crashes after OutOfMemoryException while adding lots of GameObjec...

Scripting

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Apr 03, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Open the project2. Open the only scene3. Select ListTest GameObject4. Press play Expectation: play mode starts... Read more

0
votes
Fixed

Setting the number of line segments of Line Renderer during playmode res...

Shuriken

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Apr 10, 2017

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Version/s: 5.5.0f3

How to reproduce:1. Open the attached "LineRendererIssue" project2. Open the "Main" scene and enter playmode3. Press "F" key to crea... Read more

0
votes
Won't Fix

It is slower to load asset bundles from Cache than from Streaming Assets

Asset Bundles

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Apr 12, 2017

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Version/s: 5.5.2f1

How to reproduce:1. Open the attached project2. Play Test scene in editor3. Press the button "Download from the Cache"Result is arou... Read more

0
votes
Won't Fix

WWW.texture shows wrong dimensions for a specific PNG texture

Graphics - General

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Apr 11, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open project2. Open and play 'Main Scene'3. Texture's width and height are printed to console Expected: texture dime... Read more

0
votes
Fixed

Calling Camera.Render() crashes the editor

Camera

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Apr 02, 2017

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Version/s: 5.5.2f1

Calling Camera.Render() crashes the editor when camera is at a certain angle. To reproduce: 1. Open project.2. Open scene "Level001"... Read more

0
votes
Won't Fix

NullReferenceException when editor window is maximized and EditorApplica...

IMGUI

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Mar 27, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open project2. Maximize editor window3. In menu choose: Window\MyWindow4. Dock in custom window5. Press 'DOCK, MAXIM... Read more

0
votes
By Design

AssetDatabase.ImportAsset does not trigger OnPreprocessModel when using ...

Scene Management

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Apr 03, 2017

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Version/s: 5.5.1p1

Reproduction steps:1. Open project attached(Bug-OnPreprocessModel_not_called.zip)2. Press on menu item "Bug" -> "Should print to ... Read more

0
votes
Fixed

AssetDatabase.CopyAsset produces corrupt meta file

Version Control

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Apr 04, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open attached project2. Click on the added menu button Project/Copy broken file3. Observe the Unable to parse ... Read more

0
votes
Fixed

Crash in <b2Body::SetActive> making a gameobject with RigidBody2D and Ci...

Asset and Scene Management

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Apr 11, 2017

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Version/s: 5.5.1p2

Reproduction steps:1. Create the new project;2. Create an empty gameobject;3. Add RigidBody 2D and Circle Collider 2D components to ... Read more

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