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1
votes
By Design

[iOS][Metal] Only camera with highest 'Depth' value is rendered if there...

iOS

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Sep 14, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Open attached project 2. Run the 'Test' scene in editor 3. Notice both Cube and Sphere are rendered (Cube is... Read more

1
votes
Fixed

Unity Player loop called recursively when the file browser looses focus ...

Scene Management

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Jun 01, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip" 2. Build a development ... Read more

1
votes
Fixed

An error NullReferenceException shows up, when Inherit Velocity is set t...

Shuriken

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Jan 31, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project "inheritVelocity_rigidbody.zip"; 2. Open the scene "test"; 3. Click on ParticleSyst... Read more

0
votes
Won't Fix

Billboard is still shown after Precomputed Realtime GI is disabled

Speedtree Integration

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Feb 28, 2017

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Version/s: 5.5.2f1

When turning on the Precomputed Realtime GI setting in Lighting > Scene window, it builds billboards of the Tree mesh from terrain c... Read more

0
votes
Duplicate

Errors when installing Playmaker

Scripting

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - import the Playmaker package from the Asset Store and notice the errors. error CS1704: An assembly with the... Read more

0
votes
Fixed

[Animation] Model warps just after state transition is complete

Animation

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Sep 14, 2016

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Version/s: 5.5.0b3

To reproduce: 1) Create new project 2) Open Window -> Asset Store 3) Find and import "Mecanim Locomotion Starter Kit" 4) Open "TestS... Read more

0
votes
Fixed

SetBool function is not called when the object is set to inactive

Animation

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Mar 16, 2017

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Version/s: 5.5.2f1

When a SetBool function is called the ButterflyBoid(Clone) should be in idle state, however the function does not appear to be calle... Read more

0
votes
Fixed

Crash after adding Component Canvas

UI

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Dec 22, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Create New Project. 2. Create Canvas. 3. Create another Canvas. (Child of previous one). 4. Create one more C... Read more

0
votes
Fixed

Prefab breaks when it's instance is applied with deleted script

Scene Management

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Nov 10, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. download and open "repro.zip" 2. open "new" scene 3. delete "script" in assets folder 4. press apply on "cob... Read more

0
votes
By Design

[HLAPI] Having Online and Offline scene setup in NetworkManager override...

Networking

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Oct 13, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. open scene 'Main' 2. enter Play mode Expected: 'Online' and 'Third' scenes loaded Actual: overrides all exis... Read more

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