Search Issue Tracker

0
votes
Fixed

UIElements Debugger splitter resets after entering Play Mode

UI Toolkit

-

Dec 31, 2018

-

Version/s: 2019.1.0a10, 2019.1.0a12, 2019.2.0a1

Reproduction steps: 1. Open "BugDebugger.zip" project 2. Open UI Elements Debugger (CTRL+F5) 3. Try to move the splitter 4. Enter Pl... Read more

0
votes
By Design

Objects are invisible when using IndirectDrawing based on CommandBuffer

Graphics - General

-

Oct 28, 2018

-

Version/s: 2018.2.13f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a4

To reproduce: 1. Open user's attached project ("IndirectDraw") 2. Open "IndirectDraw" scene 3. Select "Main Camera" and disable "Ind... Read more

0
votes
Duplicate

[Android][Vulkan] FrameTimingManager reports GPU Time as 0

Mobile

-

May 16, 2019

-

Version/s: 2018.4, 2019.1, 2019.1.0f2, 2019.2, 2019.3

Repro steps: 1. Open attached project 2. Build and run on Android 3. Press the "Start Per Capture" button, observe the "GPU Time" gr... Read more

0
votes
Duplicate

The reference to a prefab re-appears after clearing prefab references an...

Themes

-

Oct 20, 2019

-

Version/s: 2019.2, 2019.2.8f1, 2020.1

To reproduce: 1 Open attached project 2. In Hierarchy choose Turret 3. Open script "Turret" and comment "public GameObject bullet " ... Read more

1
votes
Fixed

FBX Importer crash

Asset - Importers

-

Jan 16, 2020

-

Version/s: 2019.2, 2019.3, 2020.1

Use any Unity build 2019.2 or above Create new project. Import the mount.fbx asset attached to this report. Select the Mount fbx ass... Read more

1
votes
By Design

Malformed .fbx mesh causing extremely large UV Metrics

Asset - Importers

-

Feb 14, 2019

-

Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "MeshMetrics.zip" 2. In Project window, find and select a mesh named "103" a child of "l... Read more

0
votes
Won't Fix

FPS readout in the "Statistics" window outputs bogus values in the Edito...

Themes

-

Jan 08, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project named "Case_1115291" 2. Play the Scene 3. Observe the FPS counter 4. Drag the anima... Read more

0
votes
Fixed

[Physics] Using huge numbers of vertex for Polygon/Edge collider causes ...

Physics2D

-

Jan 16, 2020

-

Version/s: 2017.1.5f1, 2017.4.34f1, 2018.1.9f2, 2018.2.21f1, 2018.4.13f1, 2019.1.14f1, 2019.2.18f1, 2019.3.0f6, 2020.1.0a19, 2020.1.0a20

Steps to repro: 1. Open attached project 2. Hierarchy > 2D Object > Sprite 3. Inspector > Add component > Polygon Collider 2D 4. Ins... Read more

2
votes
By Design

Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...

Scripting

-

Feb 04, 2019

-

Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open user's attached project ("Prefab Editing Test") 2. Select "Test Prefab" in Hierarchy window and enter prefab m... Read more

1
votes
Fixed

Invalid REST API request received - unauthorized client ip address is th...

WebRequest

-

Nov 14, 2019

-

Version/s: 2018.4.0f1, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Create a new project 2. Navigate to a web browser and try to connect to "yourLocalIpAddress:38000" (local ip a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.