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0
votes
Fixed

ParticleSystem.randomSeed inaccurate with large numbers

Visual Effects - Legacy

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Dec 25, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open “RandomSeed.zip” Unity project2. Open “Example” scene3. Select “Particle System” object in Hierarchy4. Ch... Read more

0
votes
Won't Fix

[Android] SystemInfo.supportsInstancing returns false on low end devices...

Android

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Dec 24, 2017

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Version/s: 2017.2.1p1

To reproduce: 1. Download and open attached "repro981681.zip" project.2. Build and run on Android device.3. Check the output via ADB... Read more

1
votes
By Design

GridLayout.WorldToCell() returns wrong cell with very precise numbers

2D

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Dec 24, 2017

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Version/s: 2017.2.1f1

Steps to reproduce:1. Open attached “WorldToCell.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe WorldToCell valu... Read more

0
votes
Won't Fix

The Blacksmith: Atmospheric Scattering package not working

Scripting

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Dec 24, 2017

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Version/s: 2017.2.1f1

Steps to reproduce:1 Import this package https://assetstore.unity.com/packages/essentials/the-blacksmith-atmospheric-scattering-3993... Read more

0
votes
Fixed

inputString reports 2 inputs for backspace in WebGL

Input

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Dec 23, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download and open the attached project2. Build for WebGL3. Type a few characters, then Backspace Expected resu... Read more

5
votes
Fixed

[IL2CPP][.NET 4.6] Creating lambdas with IL2CPP and .NET 4.6 results in ...

IL2CPP

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Dec 23, 2017

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Version/s: 2017.2, 2017.3.0f3

NullRef exceptions appear when trying to create lambda expressions with IL2CPP and .NET 4.6. Steps to reproduce:1) Open the attached... Read more

0
votes
Fixed

VideoPlayer inconsistent audio playback behaviour between Editor and Sta...

Video

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Dec 23, 2017

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Version/s: 2017.2.0a1, 2017.3.0f3

How to reproduce:1. Open Unity2. Load user-submitted project (Link located in edit section)3. Play "MainScene.unity" in Editor and S... Read more

13
votes
Duplicate

Project failing to Build with Baked Lighting across multiple Additive Sc...

Deployment Management

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Dec 22, 2017

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Version/s: 2017.2.0p3

To reproduce: 1. Download attached project "LightingDataAssetBugRepro.zip" and open in Unity2. Open "23_LightingRepro" scene3. Build... Read more

0
votes
By Design

[WebGL] Player is not receiving request headers

WebGL

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Dec 22, 2017

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Version/s: 2017.2.0f3

To reproduce:1) Open attached project2) Build and run for WebGL Expected: A circular logo should load (it works on the Editor itself... Read more

1
votes
Fixed

[Metal] Crash in ReadPixelsToImage() at TextureReadbackMetal.mm:55

Graphics - General

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Dec 22, 2017

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Version/s: 2017.2.0p4

Reproduction steps:1. Open the attached project.2. Build it.3. Click "Left corner partially" a few times.- Application will crash4. ... Read more

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