Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.2.0a1
2017.3.0f3
Issue ID
981381
Regression
Yes
VideoPlayer inconsistent audio playback behaviour between Editor and Standalone build
How to reproduce:
1. Open Unity
2. Load user-submitted project (Link located in edit section)
3. Play "MainScene.unity" in Editor and Standalone build
Expected result: Audio is played in both Editor and Standalone build
Actual result: Audio is played in Standalone build while Editor requires script to have 'videoPlayer.controlledAudioTrackCount = 1;' line for sound to be played
Reproducible with - 2017.2.0a1, 2017.2.1p3, 2017.3.0p4, 2018.1.0b5
Not reproducible with - 5.6.5p1, 2017.1.3p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment