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Object has no keyframes when it’s not moving in an imported animation
Reproduction steps: 1. Open the attached project “Animator Bug” 2. Select “Assets/Anim Prefabs/Dice 1.fbx” in the Project window ... Read more
Crash on -[NSApplication _crashOnException:] when opening a specific cus...
Reproduction steps: 1. Open the attached project “ReproProj” 2. Set the Editor layout to default (Window > Layout > Default) 3. O... Read more
Components are flattened in the Inspector when using a custom initializer
How to reproduce: 1. Open the “InspectorOverlappingIssue“ project 2. Open the “Assets/BugReport/BugReportScene.unity” scene 3. In... Read more
Scene is modified after exiting Play Mode when Graphics Compositor is en...
How to reproduce: 1. Open the “GraphicsCompositorDirtySceneIssue“ project 2. Open the “OutdoorsScene” 3. Enter Play Mode 4. Exit... Read more
PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Enter Play Mode 4. In the Game Vie... Read more
Scene bundle is not rebuilt when SBP cache is not cleared
Reproduction steps: 1. Open the attached project “ExecutionOrderAndBundle.zip” 2. Click Build > New Build > Default Build Script i... Read more
IL2CPP generates parameters with the same name when building on Android
Reproduction steps: 1. Open the user’s attached project 2. Build And Run on an Android device 3. Observe the Console Expected ... Read more
invalid worldAABB errors when using Prewarm particles with triggers set ...
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the Console window Expected outcome:... Read more
Crash on GetAssetCachedInfoV2 when opening a project
Reproduction steps: 1. Open the user’s attached project Expected result: The project opens Actual result: Unity Editor crashes ... Read more
Application.exitCancellationToken is called at the wrong time when they ...
How to reproduce: 1. Open the “BugRepro.zip“ project 2. Open “SampleScene” 3. Enter and Exit the Play Mode 4. Clear the Console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11