Search Issue Tracker
Fixed
Fixed in 2023.2.18f1, 6000.0.0b14
Votes
1
Found in
2022.3.15f1
2023.2.4f1
2023.3.0a18
6000.0.0b11
Issue ID
UUM-58350
Regression
No
Scene is modified after exiting Play Mode when Graphics Compositor is enabled in HD RP
How to reproduce:
1. Open the “GraphicsCompositorDirtySceneIssue“ project
2. Open the “OutdoorsScene”
3. Enter Play Mode
4. Exit Play Mode
5. In the Hierarchy window observe the scene name
Expected result: The scene is not modified
Actual result: The scene is modified and can be saved
Reproduced with: 2021.3.33f1, 2022.3.15f1, 2023.2.4f1, 2023.3.0a18
Reproduced on: Windows 10 (by reporter), Windows 11
Not reproduced on: No other environment tested
Notes:
1. Not reproducible with URP → Graphics Compositor option does not exist
2. Not reproducible if Graphics Compositor is disabled (Window > Rendering > Graphics Compositor)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
Add comment