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"Value cannot be null. Parameter name: _unity_self" error is logged in t...
Reproduction steps: 1. Open the “UITKTest” project 2. Build and run the Player (File > Build And Run) 4. In the Player, open the Bro... Read more
Crash on in __pthread_kill when requesting an Addressable Asset without ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/boot.unity” Scene 3. Enter the Play Mode 4.... Read more
The Addressable Profiler Module does not show Asset Groups when the Grou...
How to reproduce: 1. Open the “AddressableTest“ project 2. Open the “BootScene“ 3. Navigate to Window → Asset Management → Addres... Read more
UI Images without Sprites become invisible when loaded additively within...
How to reproduce: 1. Open the attached "IN-89298" project 2. Open the “BagatelleBoard1” Scene and enter Play mode 3. Observe the ... Read more
PixelPerfectCamera Component's "Crop Frame" field resets to "None" when ...
How to reproduce: 1. Open the “IN-94722.zip“ project 2. Open the “MainMenu” Scene 3. Open the Window > Asset Management > Address... Read more
“Addressables.Release was called on an object that Addressables was not ...
Reproduction steps: 1. Open the attached “repro_IN-72044“ project 2. Open the “Assets/_Game/Scenes/SampleScene.unity“ 3. Open the... Read more
AssetBundleResource.Update is called multiple times on the same frame wh...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Open the... Read more
Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...
Reproduction steps: 1. Open the attached project "ReproProject" 2. In the Project Window, navigate to the "Packages/com.edshed.ed... Read more
[Addressables] The error "System.Exception: Trying to read non binary da...
Reproduction steps: 1. Open the attached project “ReproProject“ 2. Open the scene “Assets/Scenes/SampleScene.unity” 3. Enter Play... Read more
The ResourceLocation.PrimaryKey points to the folder address when it is ...
Reproduction steps: 1. Open the attached “Test” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play Mode 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized