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Crash on in __pthread_kill when requesting an Addressable Asset without ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/boot.unity” Scene 3. Enter the Play Mode 4.... Read more
The Addressable Profiler Module does not show Asset Groups when the Grou...
How to reproduce: 1. Open the “AddressableTest“ project 2. Open the “BootScene“ 3. Navigate to Window → Asset Management → Addres... Read more
Addressables.LoadResourceLocationsAsync throws a "NullReferenceException...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Project window, open the context menu of “Assets/Addressable... Read more
Terrain material is rendered incorrectly when changing a scene and insta...
How to reproduce: 1. Open the “TerrainProblem.zip“ project 2. Open the “SampleScene” 3. Open the Addressables Groups window 4. Build... Read more
The validity of the multiple handles can behave differently based on the...
How to reproduce: 1. Open the “AddressablesReleaseBug“ project 2. Open the “SampleScene” 3. Open the TestRunner window (Window → ... Read more
AssetBundleResource.Update is called multiple times on the same frame wh...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Open the... Read more
Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...
Reproduction steps: 1. Open the attached project "ReproProject" 2. In the Project Window, navigate to the "Packages/com.edshed.ed... Read more
[Addressables] The error "System.Exception: Trying to read non binary da...
Reproduction steps: 1. Open the attached project “ReproProject“ 2. Open the scene “Assets/Scenes/SampleScene.unity” 3. Enter Play... Read more
The ResourceLocation.PrimaryKey points to the folder address when it is ...
Reproduction steps: 1. Open the attached “Test” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play Mode 4... Read more
Debug.Log messages fail to appear in the editor console when specific me...
Reproduction steps: 1. Open the attached project “ReproProject” 2. From the menu, select "ReproduceIssue > ReproduceWithBuildPlaye... Read more
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