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1
votes
Fixed

[HDRP] First baked reflection probe contain blue indirect lighting after...

Package: Scriptable Render Pipeline Core

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Feb 11, 2021

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Version/s: 10.2.2

Jira: https://jira.unity3d.com/browse/GFXGI-493 Reproduction: 1) Update the projects manifest file to point to your SRP folder (als... Read more

0
votes
Fixed

Virtual Camera Postprocessing stack in the Game view does not match the ...

Package: Scriptable Render Pipeline Core

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Aug 29, 2020

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Version/s: 2020.1, 2021.1

How to reproduce: 1. Download the project files "com.intel.vola-toolkit-master.zip" from the attached GitHub link 2. Open the projec... Read more

0
votes
By Design

False "Unrecognized identifier 'TEXTURE2D_X' " error with custom shader

Package: Scriptable Render Pipeline Core

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Jun 11, 2020

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Version/s: 9.0.0-preview.35

Reproduction steps: 1. Open attached project "Texture2D.zip" and scene "SampleScene" 2. In Scene View, observe "Sphere" GameObject (... Read more

0
votes
By Design

[SRP Batcher] Objects with changed texture are batched incorrectly when ...

Package: Scriptable Render Pipeline Core

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Mar 02, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open SampleScene from the attached project 2. Start Play mode 3. In Game window look around using mouse 4. Insp... Read more

0
votes
Won't Fix

[SRP Batcher] Objects do not use Indirect lighting when batched and draw...

Package: Scriptable Render Pipeline Core

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Mar 18, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open 'SampleScene' from "BatchRendererGroupSH_HDRP.zip" 2. Start Play mode 3. Inspect colors of the cube grid ... Read more

1
votes
Won't Fix

[SRP] Duplicate Additional Camera Data component gets added to prefab ca...

Package: Scriptable Render Pipeline Core

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May 05, 2020

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Version/s: 12.0.0

How to reproduce: 1. Create a new 3D template project 2. Create a prefab from the Sample Scene's Main camera and save the Scene 3. U... Read more

0
votes
Fixed

[Fixed] Vector3Field gets obstructed when it is used to represent a Quat...

Package: Scriptable Render Pipeline Core

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May 28, 2020

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Version/s: 9.0.0-preview.13

How to reproduce: 1. Open the attached "QuaternionSRP" project 2. Open the "SampleScene" from the Assets folder 3. Select the "GameO... Read more

0
votes
By Design

[Core RP Library] The Volume.cs script does not have an icon when the HD...

Package: Scriptable Render Pipeline Core

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Jun 08, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create a new URP project 2. In the Project Hierarchy go to Packages > Core RP Library > Runtime > Volume 3. Obs... Read more

0
votes
Fixed

[SRP] Base Camera rendering to render texture takes overlay camera into ...

Package: Scriptable Render Pipeline Core

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Oct 27, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the attached project named "URPOverlayCamera" and open the SampleScene 2. Enter Playmode 3. Observe Render... Read more

0
votes
Fixed

[SRP] ScriptableRenderContext.DrawShadows does not take into account dif...

Package: Scriptable Render Pipeline Core

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Feb 23, 2021

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Version/s: 8.3.1

How to reproduce: 1. Open the user's attached "reign-srp-LTS.zip" project in 2020.2 or higher 2. Open the "Toon" Scene 3. Observe th... Read more

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