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The GameObject is not moving continuously by holding down the key when t...
How to reproduce: 1. Open the “My project“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Press and hold the “A“ or... Read more
Visual Scripting Components become un-usable when a project is opened wi...
How to reproduce: 1. Create a new project with 2021.3.1f1 2. Install Visual Scripting 3. Add a “Visual Scripting Scene Variables”... Read more
"WaitForNextFrameUnit can only be triggered in a coroutine" is thrown wh...
How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Walk up to one of the Skeletons 4. Left mouse click ... Read more
Visual Scripting For Loop node loops infinitely when First > Last and St...
Reproduction steps: 1. Open the “ForLoopStripped“ project 2. Open the “Sample” scene 3. Enter Play Mode Expected result: “For Loop ... Read more
"MissingReferenceException: The object of type 'GameObject' has been des...
Reproduction steps: 1. Open the attached "repro_IN-47748.zip" project 2. Open the “ErrorTest“ Scene 3. Enter the Play Mode 4. Wait f... Read more
Visual Scripting icons are affected by the Global Mipmap Limit value
Reproduction steps: 1. Open the attached “Global Mipmap Limit bug.zip“ project 2. Open “New Script Graph.asset” Asset and observe th... Read more
Editor freezes when the Domain is reloaded
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window, create a new C# script (Right click > Create >... Read more
The second input device controls both inputs when functionality is creat...
Reproduction steps: 1. Open the attached “Input System bug.zip“ project 2. Open the “SampleScene” scene 3. Enter Play mode and cl... Read more
Broken documentation for Visual scripting scene variables
Repo steps: # Open 2D Core Unity scene # Right click the hierarchy menu # Click the "Visual scripting scene variables" option ... Read more
Instantiating large amounts of prefabs with the LudiqBehaviour sub-type ...
How to reproduce: 1. Open the attached “IN-41076” project 2. Navigate to Window → Asset Management → Addressables → Groups and und... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library