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0
votes
Fixed

Normals not rendering correctly

Package: Shader Graph

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May 24, 2018

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Version/s: 2.0.6

I am using a normal map that I've baked from within Blender. When applying it to the Lightweight Standard PBR shader it outputs corr... Read more

0
votes
Fixed

[ShaderGraph] Unity version control does not Perforce check out shader g...

Package: Shader Graph

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May 24, 2018

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Version/s: 3.0.0

Using Unity's built in Perforce version control, when you edit a shader file and click "save asset" the log shows an unauthorized ac... Read more

1
votes
Not Reproducible

Triplanar Shader uses screen space instead of world space

Package: Shader Graph

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May 24, 2018

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Version/s:

We are trying out the shader graph editor, but when working with the triplanar node we found out that it is using screen space and n... Read more

0
votes
Not Reproducible

[ShaderGraph][iOS] Vertex Colour ignored on actual Device.

Package: Shader Graph

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May 24, 2018

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Version/s:

I created the shader graph as shown in the image. The purpose is to be able to use the vertex colour information in the model, expor... Read more

0
votes
Fixed

Renaming a Shader Graph doesn't update in the Window's tab nor the Shade...

Package: Shader Graph

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May 24, 2018

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Version/s: 2.0.3

Renaming a ShaderGraph asset while the ShaderGraph window is open does not refresh the name within the Graph. The window needs to be... Read more

0
votes
Not Reproducible

Shader Graph doesn't regain focus on left/middle clicking tab

Package: Shader Graph

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May 24, 2018

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Version/s:

The Unity window does not regain focus when right or middle clicking on the Shader Graph tab, where the right click menu is placed i... Read more

0
votes
Not Reproducible

[ShaderGraph] New node placement inconsistent

Package: Shader Graph

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May 24, 2018

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Version/s:

New nodes are not always created under mouse cursor. Repro: SG window must be maximised Open create node menu (either RMB or spaceb... Read more

0
votes
Not Reproducible

When the pipeline package changes, old shadergraphs may be broken until ...

Package: Shader Graph

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May 24, 2018

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Version/s:

If the pipeline has changed in such a way that the shaders are broken and need to be recompiled, can we recognize that and recompile... Read more

0
votes
Fixed

[Shadergraph] Node values change on mouse hover after double clicking th...

Package: Shader Graph

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May 28, 2018

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Version/s: 2.0.1

How to reproduce: 1. Create a new LWRP project 2. Install Shadergraph through the package manager 3. Create a new Shadergraph and op... Read more

0
votes
Fixed

Dielectric Specular Node: Range is editable for options when it shouldn'...

Package: Shader Graph

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May 29, 2018

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Version/s: 2.0.3

The options RustedMetal, Water, Ice, or Glass should make both Range & IOR uneditable, which works correctly when switching to this ... Read more

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