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[Android][iOS]GameObject with Lit Shader Graph has light gray ring on An...
How to reproduce: 1. Open the user's attached "New Unity Project.zip" project 2. Inspect the Game view Expected results: The sphere... Read more
[Universal RP][Android][GLES3] The scene is flickering in build when HDR...
How to reproduce: 1. Download and open project from https://github.com/Verasl/BoatAttack 2. Enable 'HDR' property in the Pipeline As... Read more
[Universal RP] "Look Dev" menu exists for Universal RP template even tho...
"Look Dev" menu exists for Universal RP template even though it's not supported. Refer the attached video Steps to reproduce: 1) Cr... Read more
Universal RP has conflicts errors when upgrading project
Opening a project, entering play mode or refocusing to Unity from the desktop causes the following errors to appear in the console. ... Read more
[URP][VR] Right eye isn't render when using Multi Pass rendering
Steps to reproduce: 1. Created new default URP project 2. Enabled VR 3. Enabled Mock HMD to be able to test without a headset 4. Ent... Read more
[Core RP] Package version in editor manifest (7.1.1) does not match the ...
In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the Core RP package is 7.1.1. The latest ver... Read more
Orthographic camera with far plane set to 0 results in assertions
To reproduce: 1. Open attached project; 2. Open Sample scene; 3. Make sure Camera's projection is set to Orthographic, near plane i... Read more
URP/LWRP Camera's Opaque Texture Tool tip has grammar mistakes when hove...
How to reproduce: 1. Create new URP/LWRP project 2. Select Main Camera 3. Hover your mouse cursor on Opaque Texture 4. Read the desc... Read more
URP 7.1+ build times have regressed, might be as high as 10x longer
It seems build times have regressed between SRP 7.0.2 and 7.1.1 Note: checking can take a long time due to this slow build issue S... Read more
Scene Grid gets partially shrunk when Shadow Intesity option is set abov...
Reproduction steps: 1. Open the attached project named Case_1186500 2. Open the "Test" scene and select the Point Light 2D 3. Increa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow