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0
votes
By Design

unity_FogParams.y is never used in URP, considering unity_FogParams.y is...

Package: Scriptable Render Pipeline Universal

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Apr 29, 2022

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Version/s: 14.0.2

Reproduction steps: 1. Open user's attached project 2. In the Project Window find and open "ShaderVariablesFunctions.hlsl" (Packages... Read more

0
votes
Fixed

[URP] Shadows are rendered for the first cascade only when using GLES2

Package: Scriptable Render Pipeline Universal

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Apr 08, 2022

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Version/s: 10.1.0

How to reproduce: 1. Open project "TestShadowsClippedGLES2.zip" 2. Make sure GLES2 is selected in Player settings 3. Build and Run o... Read more

0
votes
By Design

[Universal RP] Stencil buffer is cleared when disabling SSAO and/or Dept...

Package: Scriptable Render Pipeline Universal

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Mar 01, 2022

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached project "HighlightTest.zip" 2. Open Game View 3. Select "ForwardRenderer" (Assets > Re... Read more

0
votes
Fixed

Crashes reloading assets when attempting to call CommandBuffer.Clear() w...

Package: Scriptable Render Pipeline Universal

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Mar 16, 2022

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Version/s: 14.0.0

Reproduction steps: 1. Open the user's attached project 2. Ensure that the 'Assets/Settings/ForwardRenderer' asset has a MacCrashRen... Read more

0
votes
Fixed

[URP] _ScreenParams returns wrong data in VR

Package: Scriptable Render Pipeline Universal

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Mar 15, 2022

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Version/s: 10.0.0-preview.26

Reproduction steps: 1. Open the user's "URP Updated.zip" project 2. Enter the Play mode 3. Observe the Console window Expected resu... Read more

0
votes
By Design

Object space vertex positions are changing when a SkinnedMeshRenderer is...

Package: Scriptable Render Pipeline Universal

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Nov 26, 2021

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Version/s: 14.0.2

Reproduction steps: 1. Open the attached user's project 2. Open scene 'Scenes/Test' 3. Observe the scene Expected result: Both Mesh... Read more

1
votes
By Design

Incorrect rendering when Intermediate Texture is set to "Auto"

Package: Scriptable Render Pipeline Universal

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Jan 25, 2022

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Version/s: 12.1.6

Reproduction steps: 1. Open the user's attached project "BugReport.zip" 2. Observe the Game view Expected result: The Game view has... Read more

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