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[macOS][Timeline] Build always crashes upon start on macOS
Steps to reproduce:1. Open User's attached project (case_926701-UnityProject.zip)2. Build for Standalone3. Run Build Result: Player ... Read more
[Timeline] Root motion in Timeline looks different on Builds
The Root Transform Rotation (Based Upon (atStart)) and Root Transform Position (XZ) (BasedUp) configuration appear to not affect the... Read more
[IL2CPP][iOS] 'UnityLinker.exe did not run properly!' error when building
Reproduction steps:1. Open the attached project.2. Build it to iOS.- Project doesn't build.- "Exception: /Applications/Unity2017.2.0... Read more
[VR Oculus Compositor Splash] Particle System does not work on Build whe...
To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter Play mode;-Notice particle system works.4. Exit Play mode;5. Bui... Read more
Facebook WebGL old build is embedded into the new one
Steps to reproduce:1. Open attached project "Test_WebGLBuild.zip"2. Build for Facebook Gameroom with WebGL3. Build again to the same... Read more
Particle collisions are registered more than one time
To reproduce: 1. Download attached project "Mini-Momentum.zip" and open in Unity2. Open "Particle Collision Debugger" scene3. Enter ... Read more
All canvases in the Scene is being Rebuilt
There are large CPU spikes related to UI. While trying to track down the symptoms, User has found out that Canvas.BuildBatch encompa... Read more
[PVR] Progressive Lightmapper generates lightmaps when scene doesn't con...
Repro steps: 1. Open "ProgressiveLightmapperBug.zip" project2. In the Lighting window press "Auto Generate" Expected result: Automat... Read more
[OSX] [Bug Reporter] Missing text in progress window when clicking on it...
To reproduce:1. Open Bug Reporter2. Fill empty fields and submit report3. Click on progress window or main Bug Reporter window while... Read more
[Unity Test Runner] Unity Test Runner no longer shows tests contained in...
Since Unity 5.6 and the new runner, NUnit tests contained within custom assemblies are no longer able to be used by the runner. To r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code