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Vuforia issues warnings about missing mic and webcam in the editor and e...
When Vuforia is not enabled, it shows warnings that microphone and webcam are disabled in the editor. While trying to build a projec... Read more
Applying/Reverting/Placing a prefab makes transform position and rotatio...
Applying/Reverting/Placing a prefab makes transform position and rotation dirty even if the position and direction of game object wa... Read more
Reference rewriter fails in 2017.2 with analytics enabled
Reference rewriter fails in 2017.2 with analytics enabled: UnityException: Failed to run reference rewriter with command --target="T... Read more
Opening the build settings makes console notices appear about Xiaomi pac...
Steps to reproduce:1. Open Unity2. Open Build settings3. Console notices appear Expected: No notices appear about xiaomiActual: Xiao... Read more
[Timeline] Object with Animation ends up with a position offset, when us...
To reproduce:1. Open attached project "TimelineAnimationTrackBug.zip".2. Open and Play "MainScene".3. Watch game window. Actual resu... Read more
[UI] Scrollrect doesn't reposition correctly when set to clamped
How to reproduce:1. Download attached project and open in Unity2. Run the "RenderScene" scene3. Press "Scroll To End" button to go t... Read more
PostProcessScene is only called for the first loaded scene
Steps to reproduce:1. Download and open the attached project2. Make sure several scenes are open3. Enter Playmode Expected result: P... Read more
Some animation keyframes are skipped when stepping through them with "Go...
To reproduce:1. Open attached project and "animationWndskipKeyframe" scene2. Open animation window (window->animation)3. Select "... Read more
ContactPoint2D.normalImpulse and ContactPoint2D.tangentImpulse are not a...
To reproduce:1. Open user's project2. Enter Play mode Expected: mentioned impulses' values are shown in UI via scriptActual: script ... Read more
[macOS] Unity 2017.2.0b2 crashes 100% when trying to use .Net 4.6 (Exper...
Steps to reproduce:1. Create a new empty project2. Go to "Player Settings"3. Set "Scripting Runtime Version" to "Experimental (.NET ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value