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TreeView with dynamic height clips items erratically when expanding/coll...
Reproduction steps:1. Open the attached “DynamicTreeViewIssue.zip” project2. Open the custom Example Window (Window > Example)3. ... Read more
[Android] Gradle build fails when building with a specific project
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Buid Settings… > Build Expected result: The project ... Read more
The GameObject is not added to the active Scene when adding it from othe...
Reproduction steps:1. Open the attached project “InstantiatingBug“2. Open the Test Runner (Window>General>Test Runner)3. Press... Read more
Crash on WalkTypeTreeInternal when updating field on a scriptable object
Reproduction steps:1. Open the attached project “CrashRepro“2. Create the custom ScriptableObject (Create > SSSTools > Fun Tex... Read more
Crash on RegisterScripts when importing corrupted 2D Tilemap Extras
Reproduction steps:1. Open the attached “ASDQWE” project Expected result: The project is successfully loaded and openedActual result... Read more
Crash on GetManagerFromContext when exiting the Prefab Mode
Reproduction steps:1. Open the attached project “CrashRepro“2. Open the Scene view3. Double click on “Assets/Packages/Simple Mouse F... Read more
The Editor becomes unresponsive and the machine performs worse when the ...
Reproduction steps:1. Open the attached “HDRP Terrain stuff” Project2. Open the “Assets/TerrainDemoScene_HDRP/Scenes/TerrainDemoScen... Read more
Crash when building if “Build Addressables on Player Build” is set to “B...
How to reproduce:1. Open the user’s attached “kjenkins_DESKTOP-M26T9L2_SG_UnityUpgrade_6205.zip” project and connect it to Perforce2... Read more
[UI Builder] Previous selection in UI Builder's Inspector remains highli...
Steps to reproduce:1. Open attached project "UIToolkit.zip"2. In Project window, open Assets/doc.uxml3. In UI Builder window's Hiera... Read more
Crash on SendShadowCullingCallbacks when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“2. If it does not crash, close the project and reopen it Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open