Search Issue Tracker
Fixed
Fixed in 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a10
Votes
1
Found in
2022.2.16f1
2023.1.0b12
2023.2.0a12
2023.3.0a3
Issue ID
UUM-34559
Regression
Yes
Crash on WalkTypeTreeInternal when updating field on a scriptable object
Reproduction steps:
1. Open the attached project “CrashRepro“
2. Create the custom ScriptableObject (Create > SSSTools > Fun Text > Text Animation) in the Project window
3. Add a new effect in “Effects“ in the Inspector window
4. Select “Rotation Effect” (SSSTools.FunText.Effects > Rotation Effect)
5. Change the “Max Rotation“ of the effect in the Inspector window
Expected result: Max rotation variable is changed
Actual result: Editor crashes
Reproducible with: 2022.1.0a14, 2022.2.16f1, 2023.1.0b12, 2023.2.0a12
Not reproducible with: 2021.3.24f1
Couldn’t test with: 2020.3.47f1, 2022.1.0a1-2022.1.0a13 - “Assets\Scripts\SSSTools\Utils\Extensions\Extensions.cs(112,41): error CS0246: The type or namespace name 'ReadOnlySpan<>' could not be found “
Reproducible on: Windows 10
First few lines of stack trace:
{noformat}0x00007ff72b1fa51a (Unity) WalkTypeTreeInternal
0x00007ff72b1fa51a (Unity) WalkTypeTreeInternal
0x00007ff72c14f752 (Unity) SerializedProperty::SyncSerializedObjectVersion
0x00007ff72a86728a (Unity) SerializedProperty_CUSTOM_SyncSerializedObjectVersion
0x000001d72f6ed101 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.SerializedProperty:SyncSerializedObjectVersion (UnityEditor.SerializedProperty){noformat}
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException Occurs When Baking APV with GPU Streaming Enabled
- Scene renders incorrectly when using RenderGraphUtils.AddCopyPass
- [URP] Searchable context menu instantly closes when attempting to open it
- [Multiplayer Center] Hosting Model Doesn't Reset to Recommended When Re-selecting Default Netcode Solution
- Clear Dynamic Data On Build does not clear data after a Clean Build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"
silentslack
Oct 02, 2023 03:20
Think I'm also getting the same in Unity 2022.3.5f1. Hoping it can be fixed for 2022 LTS.