Search Issue Tracker

Won't Fix

Votes

1

Found in

2022.2.16f1

2023.1.0b12

2023.2.0a12

Issue ID

UUM-34566

Regression

No

Crash on SendShadowCullingCallbacks when opening specific project

--

-

Reproduction steps:
1. Open the attached project “CrashRepro“
2. If it does not crash, close the project and reopen it

Expected result: The project opens
Actual result: Editor crashes

Reproducible with: 2022.2.0a3, 2022.2.16f1, 2023.1.0b12, 2023.2.0a12
Couldn’t test with: 2020.3.47f1, 2021.3.24f1, 2022.2.0a2 (Effect module of the asset gets removed)

Reproducible on: Windows 10

First few lines of stack trace:
{noformat}
0x00007FF77CD3E5A4 (Unity) SendShadowCullingCallbacks
0x00007FF77CF60631 (Unity) PrepareDrawShadowsCommandStep1
0x00007FF77CF57A07 (Unity) ScriptableRenderContext::ExecuteScriptableRenderLoop
0x00007FF77C4D75F9 (Unity) ScriptableRenderContext_CUSTOM_Submit_Internal_Injected
0x000001BD2CBF104A (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Rendering.ScriptableRenderContext:Submit_Internal_Injected (UnityEngine.Rendering.ScriptableRenderContext&){noformat}

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    After reviewing the issue, it appears to be a duplicate of another issue for which we already have a fix, so this one will be closed to avoid any redundancy.

    Thank you again for taking the time to report this issue.

Comments (1)

  1. jeepee-ef

    Nov 22, 2023 12:10

    I would be nice to note the related/other issue. I'm having a similar problem, seems related to reflectionprobe (planar/cube) vs VR. When disabling these the project does not crash.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.